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defs.h
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/*
* 3dyne Legacy Engine GPL Source Code
*
* Copyright (C) 1996-2012 Matthias C. Berger & Simon Berger.
*
* This file is part of the 3dyne Legacy Engine GPL Source Code ("3dyne Legacy
* Engine Source Code").
*
* 3dyne Legacy Engine Source Code is free software: you can redistribute it
* and/or modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* 3dyne Legacy Engine Source Code is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* 3dyne Legacy Engine Source Code. If not, see
* <http://www.gnu.org/licenses/>.
*
* In addition, the 3dyne Legacy Engine Source Code is also subject to certain
* additional terms. You should have received a copy of these additional terms
* immediately following the terms and conditions of the GNU General Public
* License which accompanied the 3dyne Legacy Engine Source Code.
*
* Contributors:
* Matthias C. Berger ([email protected]) - initial API and implementation
* Simon Berger ([email protected]) - initial API and implementation
*/
// defs.h
// include all *def headers
#ifndef __defs_h
#define __defs_h
#include "a_shared.h"
#include "sys_defs.h"
#include "ca_defs.h"
#include "ib_defs.h"
//#include "ib_defs_new.h"
#include "sh_defs.h"
#include "snd_defs.h"
#include "i_defs.h"
#include "r_defs.h"
#include "gc_defs.h"
#include "u_defs.h"
#include "lib_containerdefs.h"
#include "lib_hobjdefs.h"
#include "lib_hmanagerdefs.h"
#include "u_tokendefs.h"
#include "g_bmdefs.h"
#include "g_tracedefs.h"
#include "g_resourcesdefs.h"
#include "res_tgadefs.h"
#include "res_gltexdefs.h"
#include "res_submddefs.h"
#include "res_movesdefs.h"
#include "res_sounddefs.h"
#include "res_mp3defs.h"
#include "lib_modeldefs.h"
#include "l_exports.h" // types exported from life
#include "g_defs.h"
#include "g_consoledefs.h"
#endif