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g_resources.h
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/*
* 3dyne Legacy Engine GPL Source Code
*
* Copyright (C) 1996-2012 Matthias C. Berger & Simon Berger.
*
* This file is part of the 3dyne Legacy Engine GPL Source Code ("3dyne Legacy
* Engine Source Code").
*
* 3dyne Legacy Engine Source Code is free software: you can redistribute it
* and/or modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* 3dyne Legacy Engine Source Code is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* 3dyne Legacy Engine Source Code. If not, see
* <http://www.gnu.org/licenses/>.
*
* In addition, the 3dyne Legacy Engine Source Code is also subject to certain
* additional terms. You should have received a copy of these additional terms
* immediately following the terms and conditions of the GNU General Public
* License which accompanied the 3dyne Legacy Engine Source Code.
*
* Contributors:
* Matthias C. Berger ([email protected]) - initial API and implementation
* Simon Berger ([email protected]) - initial API and implementation
*/
// g_resources.h
#ifndef __g_resources
#define __g_resources
#include "g_resourcesdefs.h"
g_resources_t * G_NewResources( void );
void G_FreeResources( g_resources_t *res );
void G_ResourcesDump( g_resources_t *res );
void G_ResourceDump( g_resource_t *res );
void G_ResourceTypeRegister( g_resources_t *rp, const char *type_name,
g_resource_t * (*register_func)(hobj_t *resobj),
void (*unregister_func)(g_resource_t *res),
void (*chach_func)(g_resource_t *res),
void (*uncache_func)(g_resource_t *res) );
g_resource_t * G_NewResource( char *res_name, char *res_type );
void G_ResourceFromResObj( g_resources_t *res, hobj_t *cls );
void G_ResourceFromClass( g_resources_t *res, const char *name );
bool_t G_ResourceCheck( g_resources_t *res, char *name );
g_resource_t * G_ResourceSearch( g_resources_t *res, const char *name );
g_resource_t * G_ResourceAttach( g_resources_t *res, char *name, char *user_name, int (*user_callback_func)(g_resource_t *r, int reason) );
void G_ResourceDetach( g_resources_t *res, char *name, char *user_name );
void G_CallResourceUser( g_res_user_t *ru, g_resource_t *r, int reason );
void G_CallResourceUsers( g_resource_t *r, int reason );
void G_ResourcesForEach( g_resources_t *res, void (*action_func)(g_resource_t *r) );
#endif