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画图模式构想 #1
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画图模式构想
说明
根据“计算需要其所依赖的值都就绪后才可进行”的原则
为每个指令赋予一个层级,决定绘图时的水平位置(电路从图左往右联通)。
每个指令对某个先前存在的值的使用称为依赖。
赋予层级的方法为:
实例
假设指令
整理结果
层状态
电路图
大概就是这种感觉了(飞线图,2333)

然后用canvas把每个层都绘出,连上线,就好了
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