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and also, i've found a way also to make functioning mudflaps using the throttle rotation function
(i used the high poly model of the mudflaps that brazilian ets2 mods have, i detached each row of polygons and put their axis on top so it rotates like that, but because of the throttle function's limitation, the model flails quickly)
I've given up on using that russian steering mod because of how unstable it is, so is it possible to make this for vehfuncs?
https://4.bp.blogspot.com/-M-oH9CirmS0/VAMelvmBtqI/AAAAAAAAIC0/Ap-rv9KiG7U/s1600/10001100_432368233565372_1670315210_o.jpg
and also, i've found a way also to make functioning mudflaps using the throttle rotation function
(i used the high poly model of the mudflaps that brazilian ets2 mods have, i detached each row of polygons and put their axis on top so it rotates like that, but because of the throttle function's limitation, the model flails quickly)
https://www.instagram.com/p/CFLMVnlHAXx/?utm_source=ig_web_copy_link
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