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Releases: LostArtefacts/TRX

TR2X 0.5

08 Oct 12:56
dd8f7ff
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Commit: dd8f7ff
Tag: 0.5

Changes

  • added /sfx command
  • added /nextlevel alias to /endlevel console command
  • added /quit alias to /exit console command
  • added the ability to cycle through console prompt history (#1571)
  • changed /set console command to do fuzzy matching (LostArtefacts/libtrx#38)
  • fixed crash in the /set console command (regression from 0.3)
  • fixed using console in cutscenes immediately exiting the game (regression from 0.3)
  • fixed Lara remaining tilted when teleporting off a vehicle while on a slope (LostArtefacts/TR2X#275, regression from 0.3)
  • fixed /endlevel displaying a success message in the title screen
  • fixed very loud music volume set by default (#1614)
  • improved vertex movement when looking through water portals (#1493)
  • improved console commands targeting creatures and pickups (#1667)

TR1X 4.5

08 Oct 14:46
160bd53
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Commit: 160bd53
Tag: 4.5

Changes

  • added a photo mode feature (#1669)
  • added /sfx command
  • added /nextlevel alias to /endlevel console command
  • added /quit alias to /exit console command
  • added an option to toggle the in-game UI, such as healthbars and ammo text (#1656)
  • added the ability to cycle through console prompt history (#1571)
  • added Lara's exit-water-to-medium-height animation from TR2+ (#1538)
  • changed the easter egg console command to pack more punch
  • changed /set console command to do fuzzy matching (LostArtefacts/libtrx#38)
  • fixed console caret position off by a couple of pixels (regression from 3.0)
  • fixed holding a key when closing the console registering as a game input (regression from 3.0)
  • fixed ability to crash the game with extreme FOV values (regression from 0.9)
  • fixed double "Fly mode enabled" message when using /fly console command (regression from 4.0)
  • fixed crash in the /set console command (regression from 4.4)
  • fixed toggling fullscreen not always saving (regression from 4.4)
  • fixed altering fov with /set not being immediately respected (#1547)
  • fixed main menu music volume when exiting while underwater with certain music settings (#1540, regression from 4.4)
  • fixed /kill command unable to target a special object
  • fixed really fast typing in console sometimes losing the first input (regression from 4.4)
  • fixed Lara's head not matching the braid if in use when she is killed by the T-rex (#1549)
  • fixed /endlevel displaying a success message in the title screen
  • fixed Story So Far feature looping cutscenes forever (#1551, regression from 4.4)
  • fixed a rare crash related to the camera that could affect custom levels (#1671)
  • fixed a bug when saving and loading when picking up an item or using a switch with animated interactions enabled (#1546)
  • fixed a bug where Lara was stuck for a long time in an animated interactions if pushed (#1687)
  • improved object name matching in console commands to work like TR2X
  • improved vertex movement when looking through water portals even more (#1493)
  • improved console commands targeting creatures and pickups (#1667)
  • removed dedicated camera reset button in favor of pressing the look button (#1658)

TR1X 4.4

03 Oct 08:52
238e58c
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Commit: 238e58c
Tag: 4.4

Changes

  • added /exit command (#1462)
  • added reflections to Midas Hand death animation and savegame crystals (#154)
  • added an option to use PS1 tinted savegame crystals (#1506)
  • changed the target change functionality from the look key to a new, standalone key (default z on keyboard, left analog click on controller) (#1503)
  • fixed /play, /load, /demo and similar commands not working in stats, credits, cinematics and fmvs (#1477)
  • fixed console commands being able to interfere with demos, cutscenes and the title screen (#1489, regression from 3.0)
  • fixed reopening the compass not resetting its needle (#1472, regression from 4.0)
  • fixed holstering pistols hiding the gun meshes 1 frame too early (#1449, regression from 0.6)
  • fixed Lara's sliding animation sometimes being interrupted by a stumble (#1452, regression from 4.3)
  • fixed cameras with glide values sometimes moving in the wrong direction (#1451, regression from 4.3)
  • fixed /give console command giving duplicate items under some circumstances (#1463, regression from 3.0)
  • fixed /give console command confusing logging around mismatched items (#1463, regression from 3.0)
  • fixed /give console command unable to give Scion in Tomb of Qualopec and Sanctuary (regression from 3.0)
  • fixed /flip console command misreporting an already enabled flipmap as off (regression from 4.0)
  • fixed /kill console command not fully killing enemies (#1482, regression from 3.0)
  • fixed /tp console command not always picking the closest item (#1486, regression from 4.1)
  • fixed /tp console command reporting teleport fails as success (#1484, regression from 4.1)
  • fixed /tp console command allowing teleporting to consumed savegame crystals (#1518)
  • fixed /hp console command taking arbitrary integers
  • fixed /set console command crashing with unknown targets (regression from 4.2)
  • fixed /set console command not sanitizing numeric values (#1515)
  • fixed console commands causing improper ring shutdown with selected inventory item (#1460, regression from 3.0)
  • fixed console input immediately ending demo (#1480, regression from 4.1)
  • fixed a potential softlock when killing the Torso boss in Great Pyramid (#1236)
  • fixed Bacon Lara re-spawning after saving and loading (#1500, regression from 0.7)
  • fixed config JSON not sanitizing some numeric values (#1515)
  • fixed potential crashes in custom levels if hybrid creature objects are not present in the level (#1444)
  • changed /heal console command to also extinguish Lara
  • changed /tp console command to look for the closest place to teleport to when targeting items (#1484)
  • changed /set console command output to always use fully-qualified option names
  • changed /fps, /vsync, /wireframe, /braid and /cheats console commands output to be in line with /set console command output
  • changed the door cheat to also target drawbridges
  • improved appearance of textures around edges when bilinear filter is off (#1483)
    Since this removes the seams on pushblocks, this was made optional.
  • improved level load times (#1456, #1457)
  • improved logs module names readability
  • improved crash debug information on Windows
  • improved vertex movement when looking through water portals (#1493)
  • improved anisotropic filter rendering (#902, #1507)
  • improved skybox appearance (#1520)

TR1X 4.3

03 Oct 08:54
72ffca9
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Commit: 72ffca9
Tag: 4.3

Changes

  • added deadly water feature from TR2+ for custom levels (#1404)
  • added skybox support, with a default option provided for Lost Valley, Colosseum and Obelisk of Khamoon (#94)
  • added an option for Lara to use her underwater swimming physics from TR2+ (#1003)
  • added weapons to Lara's empty holsters on pickup (#1291)
  • added options to quiet or mute music while underwater (#528)
  • changed the turbo cheat to no longer affect the gameplay time (#1420)
  • changed weapon pickup behavior when unarmed to set any weapon as the default weapon, not just pistols (#1443)
  • fixed adjacent Midas Touch objects potentially allowing gold bar duplication in custom levels (#1415)
  • fixed the excessive pitch and playback speed correction for music files with sampling rate other than 44100 Hz (#1417, regression from 2.0)
  • fixed the ingame timer being skewed upon inventory open (#1420, regression from 4.1)
  • fixed Lara able to reach triggers through closed doors (#1419, regression from 1.1.4)
  • fixed Lara voiding when loading the game on a closed door (#1419)
  • fixed underwater caustics not resumed smoothly when unpausing (#1423, regression from 3.2)
  • fixed collision issues with drawbridges, trapdoors, and bridges when stacked over each other, over slopes, and near the ground (#606)
  • fixed an issue with a missing Spanish config tool translation for the target mode (#1439)
  • fixed carrying over unexpected guns in holsters to the next level under rare scenarios (#1437, regression from 2.4)
  • fixed item cheats not updating Lara holster and backpack meshes (#1437)
  • improved initial level load time by lazy-loading audio samples (LostArtefacts/TR2X#114)

TR1X 4.2

14 Jul 18:41
1a200e1
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Commit: 1a200e1
Tag: 4.2

Changes

  • added creating minidump files on crashes
  • added new console commands:
    • /hp
    • /hp [num]
    • /heal
    • /wireframe
    • /set
  • added unobtainable secrets stat support in the gameflow (#1379)
  • added a wireframe mode
  • changed console caret blinking rate (#1377)
  • changed the TR1X install source in the installer to suggest using the existing installation directory (#1350)
  • fixed config tool and installer missing icons (#1358, regression from 4.0)
  • fixed looking forward too far causing an upside down camera frame (#1338)
  • fixed the enemy bear behavior in demo mode (#1370, regression since 2.16)
  • fixed the FPS counter overlapping the healthbar in demo mode (#1369)
  • fixed the Scion being extremely difficult to shoot with the shotgun (#1381)
  • fixed lightning rendering z-buffer issues (#1385, regression from 1.4)
  • fixed possible game crashes if more than 16 savegame slots are set (#1374)
  • fixed savegame slots higher than 64 not working (#1395)
  • fixed a crash in custom levels if a room had more than 1500 vertices (#1398)
  • fixed a crash in custom levels with certain music files
  • fixed the console command to change FPS also starting demo mode (#1368)
  • fixed text blinking rate being different in 30 and 60 FPS (#1377)
  • fixed slow sound volume adjustment at 60 FPS when holding arrow keys (#1407)

TR1X 4.1.2

28 Apr 08:35
710be8b
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Commit: 710be8b
Tag: 4.1.2

Changes

  • fixed pictures display time (#1349, regression from 4.1)

TR1X 4.1.1

27 Apr 14:20
e859719
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Commit: e859719
Tag: 4.1.1

Changes

  • fixed reading animated texture data in levels (#1346, regression from 4.1)

TR1X 4.1

26 Apr 20:29
2423abe
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Commit: 2423abe
Tag: 4.1

Changes

  • added ability to show enemy healthbars only for bosses (#1300)
  • added ability to kill specific enemy types (#1313)
  • added ability to teleport to nearest specific object (#1312)
  • added /load and /save commands for even quicker savegame operations
  • added /demo command to quickly play the demo
  • added /title command to quickly exit to title
  • added /vsync on and /vsync off commands to toggle the VSync setting
  • added /give all variant of the item cheat
  • changed injection files to be placed in its own directory (#1306)
  • changed item cheat sound effects
  • changed the /play command to work immediately in the title screen
  • fixed turbo cheat speed setting not saved across game relaunches (#1320)
  • fixed turbo cheat behavior with the following game elements (#1341):
    • animated textures animation rate (regression from 4.0.3)
    • 3D pickups animation rate (regression from 4.0.3)
    • healthbar flashing rate
    • UI text flashing rate
    • inventory stats timer
    • underwater wibble effect rate
    • loading screen and credit images display time
    • title screen demo delay
    • fade times
  • fixed camera vibrations when using the teleport command in 60 FPS (#1274)
  • fixed the camera being thrown through doors for one frame when looked at from fixed camera positions (#954)
  • fixed console not retaining changed user settings across game relaunches (#1318)
  • fixed passport inventory item not being animated in 60 FPS (#1314)
  • fixed object explosions not being animated in 60 FPS (#1314)
  • fixed lava emitters not being animated in 60 FPS (#1314)
  • fixed underwater bubbles not being animated in 60 FPS (#1314)
  • fixed compass needle being too fast in 60 FPS (#1316, regression from 4.0)
  • fixed black screen flickers that can occur in 60 FPS (#1295)
  • fixed a slight delay with the passport menu selector (#1334)
  • decreased initial flicker upon game launch (#1322)

TR1X 4.0.3

14 Apr 11:49
c39be6f
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  • fixed flickering sprite pickups (#1298)

TR1X 4.0.2

11 Apr 21:45
5fa22ed
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  • fixed Mac binaries not working on x86-64 (eg not Apple Silicon)
  • fixed building on Linux outside of the Docker toolchain (#1296, regression from 4.0)