Releases: LostArtefacts/TRX
Releases · LostArtefacts/TRX
TR2X 0.5
Commit: dd8f7ff
Tag: 0.5
Changes
- added
/sfx
command - added
/nextlevel
alias to/endlevel
console command - added
/quit
alias to/exit
console command - added the ability to cycle through console prompt history (#1571)
- changed
/set
console command to do fuzzy matching (LostArtefacts/libtrx#38) - fixed crash in the
/set
console command (regression from 0.3) - fixed using console in cutscenes immediately exiting the game (regression from 0.3)
- fixed Lara remaining tilted when teleporting off a vehicle while on a slope (LostArtefacts/TR2X#275, regression from 0.3)
- fixed
/endlevel
displaying a success message in the title screen - fixed very loud music volume set by default (#1614)
- improved vertex movement when looking through water portals (#1493)
- improved console commands targeting creatures and pickups (#1667)
TR1X 4.5
Commit: 160bd53
Tag: 4.5
Changes
- added a photo mode feature (#1669)
- added
/sfx
command - added
/nextlevel
alias to/endlevel
console command - added
/quit
alias to/exit
console command - added an option to toggle the in-game UI, such as healthbars and ammo text (#1656)
- added the ability to cycle through console prompt history (#1571)
- added Lara's exit-water-to-medium-height animation from TR2+ (#1538)
- changed the easter egg console command to pack more punch
- changed
/set
console command to do fuzzy matching (LostArtefacts/libtrx#38) - fixed console caret position off by a couple of pixels (regression from 3.0)
- fixed holding a key when closing the console registering as a game input (regression from 3.0)
- fixed ability to crash the game with extreme FOV values (regression from 0.9)
- fixed double "Fly mode enabled" message when using
/fly
console command (regression from 4.0) - fixed crash in the
/set
console command (regression from 4.4) - fixed toggling fullscreen not always saving (regression from 4.4)
- fixed altering fov with
/set
not being immediately respected (#1547) - fixed main menu music volume when exiting while underwater with certain music settings (#1540, regression from 4.4)
- fixed
/kill
command unable to target a special object - fixed really fast typing in console sometimes losing the first input (regression from 4.4)
- fixed Lara's head not matching the braid if in use when she is killed by the T-rex (#1549)
- fixed
/endlevel
displaying a success message in the title screen - fixed Story So Far feature looping cutscenes forever (#1551, regression from 4.4)
- fixed a rare crash related to the camera that could affect custom levels (#1671)
- fixed a bug when saving and loading when picking up an item or using a switch with animated interactions enabled (#1546)
- fixed a bug where Lara was stuck for a long time in an animated interactions if pushed (#1687)
- improved object name matching in console commands to work like TR2X
- improved vertex movement when looking through water portals even more (#1493)
- improved console commands targeting creatures and pickups (#1667)
- removed dedicated camera reset button in favor of pressing the look button (#1658)
TR1X 4.4
Commit: 238e58c
Tag: 4.4
Changes
- added
/exit
command (#1462) - added reflections to Midas Hand death animation and savegame crystals (#154)
- added an option to use PS1 tinted savegame crystals (#1506)
- changed the target change functionality from the look key to a new, standalone key (default
z
on keyboard,left analog click
on controller) (#1503) - fixed
/play
,/load
,/demo
and similar commands not working in stats, credits, cinematics and fmvs (#1477) - fixed console commands being able to interfere with demos, cutscenes and the title screen (#1489, regression from 3.0)
- fixed reopening the compass not resetting its needle (#1472, regression from 4.0)
- fixed holstering pistols hiding the gun meshes 1 frame too early (#1449, regression from 0.6)
- fixed Lara's sliding animation sometimes being interrupted by a stumble (#1452, regression from 4.3)
- fixed cameras with glide values sometimes moving in the wrong direction (#1451, regression from 4.3)
- fixed
/give
console command giving duplicate items under some circumstances (#1463, regression from 3.0) - fixed
/give
console command confusing logging around mismatched items (#1463, regression from 3.0) - fixed
/give
console command unable to give Scion in Tomb of Qualopec and Sanctuary (regression from 3.0) - fixed
/flip
console command misreporting an already enabled flipmap as off (regression from 4.0) - fixed
/kill
console command not fully killing enemies (#1482, regression from 3.0) - fixed
/tp
console command not always picking the closest item (#1486, regression from 4.1) - fixed
/tp
console command reporting teleport fails as success (#1484, regression from 4.1) - fixed
/tp
console command allowing teleporting to consumed savegame crystals (#1518) - fixed
/hp
console command taking arbitrary integers - fixed
/set
console command crashing with unknown targets (regression from 4.2) - fixed
/set
console command not sanitizing numeric values (#1515) - fixed console commands causing improper ring shutdown with selected inventory item (#1460, regression from 3.0)
- fixed console input immediately ending demo (#1480, regression from 4.1)
- fixed a potential softlock when killing the Torso boss in Great Pyramid (#1236)
- fixed Bacon Lara re-spawning after saving and loading (#1500, regression from 0.7)
- fixed config JSON not sanitizing some numeric values (#1515)
- fixed potential crashes in custom levels if hybrid creature objects are not present in the level (#1444)
- changed
/heal
console command to also extinguish Lara - changed
/tp
console command to look for the closest place to teleport to when targeting items (#1484) - changed
/set
console command output to always use fully-qualified option names - changed
/fps
,/vsync
,/wireframe
,/braid
and/cheats
console commands output to be in line with/set
console command output - changed the door cheat to also target drawbridges
- improved appearance of textures around edges when bilinear filter is off (#1483)
Since this removes the seams on pushblocks, this was made optional. - improved level load times (#1456, #1457)
- improved logs module names readability
- improved crash debug information on Windows
- improved vertex movement when looking through water portals (#1493)
- improved anisotropic filter rendering (#902, #1507)
- improved skybox appearance (#1520)
TR1X 4.3
Commit: 72ffca9
Tag: 4.3
Changes
- added deadly water feature from TR2+ for custom levels (#1404)
- added skybox support, with a default option provided for Lost Valley, Colosseum and Obelisk of Khamoon (#94)
- added an option for Lara to use her underwater swimming physics from TR2+ (#1003)
- added weapons to Lara's empty holsters on pickup (#1291)
- added options to quiet or mute music while underwater (#528)
- changed the turbo cheat to no longer affect the gameplay time (#1420)
- changed weapon pickup behavior when unarmed to set any weapon as the default weapon, not just pistols (#1443)
- fixed adjacent Midas Touch objects potentially allowing gold bar duplication in custom levels (#1415)
- fixed the excessive pitch and playback speed correction for music files with sampling rate other than 44100 Hz (#1417, regression from 2.0)
- fixed the ingame timer being skewed upon inventory open (#1420, regression from 4.1)
- fixed Lara able to reach triggers through closed doors (#1419, regression from 1.1.4)
- fixed Lara voiding when loading the game on a closed door (#1419)
- fixed underwater caustics not resumed smoothly when unpausing (#1423, regression from 3.2)
- fixed collision issues with drawbridges, trapdoors, and bridges when stacked over each other, over slopes, and near the ground (#606)
- fixed an issue with a missing Spanish config tool translation for the target mode (#1439)
- fixed carrying over unexpected guns in holsters to the next level under rare scenarios (#1437, regression from 2.4)
- fixed item cheats not updating Lara holster and backpack meshes (#1437)
- improved initial level load time by lazy-loading audio samples (LostArtefacts/TR2X#114)
TR1X 4.2
Commit: 1a200e1
Tag: 4.2
Changes
- added creating minidump files on crashes
- added new console commands:
/hp
/hp [num]
/heal
/wireframe
/set
- added unobtainable secrets stat support in the gameflow (#1379)
- added a wireframe mode
- changed console caret blinking rate (#1377)
- changed the TR1X install source in the installer to suggest using the existing installation directory (#1350)
- fixed config tool and installer missing icons (#1358, regression from 4.0)
- fixed looking forward too far causing an upside down camera frame (#1338)
- fixed the enemy bear behavior in demo mode (#1370, regression since 2.16)
- fixed the FPS counter overlapping the healthbar in demo mode (#1369)
- fixed the Scion being extremely difficult to shoot with the shotgun (#1381)
- fixed lightning rendering z-buffer issues (#1385, regression from 1.4)
- fixed possible game crashes if more than 16 savegame slots are set (#1374)
- fixed savegame slots higher than 64 not working (#1395)
- fixed a crash in custom levels if a room had more than 1500 vertices (#1398)
- fixed a crash in custom levels with certain music files
- fixed the console command to change FPS also starting demo mode (#1368)
- fixed text blinking rate being different in 30 and 60 FPS (#1377)
- fixed slow sound volume adjustment at 60 FPS when holding arrow keys (#1407)
TR1X 4.1.2
TR1X 4.1.1
TR1X 4.1
Commit: 2423abe
Tag: 4.1
Changes
- added ability to show enemy healthbars only for bosses (#1300)
- added ability to kill specific enemy types (#1313)
- added ability to teleport to nearest specific object (#1312)
- added
/load
and/save
commands for even quicker savegame operations - added
/demo
command to quickly play the demo - added
/title
command to quickly exit to title - added
/vsync on
and/vsync off
commands to toggle the VSync setting - added
/give all
variant of the item cheat - changed injection files to be placed in its own directory (#1306)
- changed item cheat sound effects
- changed the
/play
command to work immediately in the title screen - fixed turbo cheat speed setting not saved across game relaunches (#1320)
- fixed turbo cheat behavior with the following game elements (#1341):
- animated textures animation rate (regression from 4.0.3)
- 3D pickups animation rate (regression from 4.0.3)
- healthbar flashing rate
- UI text flashing rate
- inventory stats timer
- underwater wibble effect rate
- loading screen and credit images display time
- title screen demo delay
- fade times
- fixed camera vibrations when using the teleport command in 60 FPS (#1274)
- fixed the camera being thrown through doors for one frame when looked at from fixed camera positions (#954)
- fixed console not retaining changed user settings across game relaunches (#1318)
- fixed passport inventory item not being animated in 60 FPS (#1314)
- fixed object explosions not being animated in 60 FPS (#1314)
- fixed lava emitters not being animated in 60 FPS (#1314)
- fixed underwater bubbles not being animated in 60 FPS (#1314)
- fixed compass needle being too fast in 60 FPS (#1316, regression from 4.0)
- fixed black screen flickers that can occur in 60 FPS (#1295)
- fixed a slight delay with the passport menu selector (#1334)
- decreased initial flicker upon game launch (#1322)
TR1X 4.0.3
- fixed flickering sprite pickups (#1298)
TR1X 4.0.2
- fixed Mac binaries not working on x86-64 (eg not Apple Silicon)
- fixed building on Linux outside of the Docker toolchain (#1296, regression from 4.0)