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Version 2.2.1
Log
Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x2a8 in tid 14174 (alth.example.com), pid 14174 (alth.example.com)
A crash happened when hiding the Scene compostable
var visible by remember { mutableStateOf(true) } if (visible) { Scene(...) } Button( onClick = { // Crash happened here visible = false } ) { Text("hide") }
It won't crash if we navigate back, only on hiding compostables.
The text was updated successfully, but these errors were encountered:
Update
A workaround to fix this issue is to remove all models before calling the destroy() function.
destroy()
In Scene:
onRelease = { sceneView -> sceneView.childNodes = emptyList() sceneView.destroy() }
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Version 2.2.1
Log
A crash happened when hiding the Scene compostable
It won't crash if we navigate back, only on hiding compostables.
The text was updated successfully, but these errors were encountered: