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part_system_create_layer decompiles normally when loading in scripts, however, if a call to the function contains three arguments, if the script is edited and has attempted to save, the compiler shows an error, even if the game is made with a version of GameMaker using this version of part_system_create_layer
part_system_create_layer in the non-LTS GameMaker manual
It's a small error in retrospect, though I don't really want to touch these lines of the code, and the game calls part_system_create_layer a lot.
Reproducing steps
Open a game made in GM 2023.8 (or any game made with a non-LTS of GameMaker)
Open a script that contains a call to part_system_create_layer and decompiles it using three arguments (i.e. part_system_create_layer("layerID", false, ParticleSystem1)
Attempt to edit and save the script, leaving the line(s) of code with part_system_create_layer untouched
Setup Details
Bleeding Edge version 0.6.1.0 commit 3112518 (also attempted other versions like the one with Underanalyzer)
Windows 11 Pro
Needy Girl Overdose: Endless Nightmare
The text was updated successfully, but these errors were encountered:
Describe the bug
part_system_create_layer
decompiles normally when loading in scripts, however, if a call to the function contains three arguments, if the script is edited and has attempted to save, the compiler shows an error, even if the game is made with a version of GameMaker using this version ofpart_system_create_layer
It's a small error in retrospect, though I don't really want to touch these lines of the code, and the game calls
part_system_create_layer
a lot.Reproducing steps
part_system_create_layer
and decompiles it using three arguments (i.e.part_system_create_layer("layerID", false, ParticleSystem1)
part_system_create_layer
untouchedSetup Details
The text was updated successfully, but these errors were encountered: