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Import the included mesh (check 'Read/Write Enabled' in the import settings)
Call GenerateConvexMeshes() for the mesh
Editor freezes and consumes all available RAM after some time
Environment:
Unity Version: 2020.3.30f1
Windows 10
VHACD 0.0.1-preview
Additional context
This tool is really useful and works better than paid alternatives on the asset store. It is unfortunate that it is hidden in this repo and not mentioned anywhere (And it is also difficult to find under its not very meaningful name.
The text was updated successfully, but these errors were encountered:
It still doesn't seem to be resolved; some meshes are causing the Unity Editor to freeze. The issue lies within the function ComputeFloat(...) within GenerateConvexMeshes(...). For example, the left disc leads to the freeze, while the right sphere (standard Unity sphere) works perfectly fine.
Describe the bug
Unity Editor freezes when generating convex meshes for the included mesh and consumes all available RAM
Mesh:
cirPattern2.zip
To Reproduce
Steps to reproduce the behavior:
Environment:
Additional context
This tool is really useful and works better than paid alternatives on the asset store. It is unfortunate that it is hidden in this repo and not mentioned anywhere (And it is also difficult to find under its not very meaningful name.
The text was updated successfully, but these errors were encountered: