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Current decomposition spits out meshes
At runtime, turning a concave mesh into an SDF is much slower than primitives.
This request is to tackle this.
The option would allow to specific in a "params" a list of desired primitives, for example I want a decomposition to only spheres and cubes.
The text was updated successfully, but these errors were encountered:
Current decomposition spits out meshes
At runtime, turning a concave mesh into an SDF is much slower than primitives.
This request is to tackle this.
The option would allow to specific in a "params" a list of desired primitives, for example I want a decomposition to only spheres and cubes.
The text was updated successfully, but these errors were encountered: