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CheckBalanced.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
bool isBalanced(TreeNode* root) {
if(!root)
return true;
int lt=height(root->left);
int rt=height(root->right);
if(abs(lt-rt)<=1&&isBalanced(root->left)&&isBalanced(root->right))
return true;
return false;
}
int height(TreeNode *r){
if(!r)
return 0;
int x=height(r->left);
int y=height(r->left);
if(x>y)
return x+1;
return y+1;
}
};