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SimpleDriver.h
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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SIMPLEDRIVER_H_
#define SIMPLEDRIVER_H_
#include <iostream>
#include <cmath>
#include "BaseDriver.h"
#include "CarState.h"
#include "CarControl.h"
#include "SimpleParser.h"
#include "WrapperBaseDriver.h"
#include "SimplePID.h"
#define PI 3.14159265
using namespace std;
class SimpleDriver : public WrapperBaseDriver
{
public:
// Constructor
SimpleDriver(){stuck=0;clutch=0.0;};
// SimpleDriver implements a simple and heuristic controller for driving
virtual CarControl wDrive(CarState cs);
// Print a shutdown message
virtual void onShutdown();
// Print a restart message
virtual void onRestart();
// Initialization of the desired angles for the rangefinders
virtual void init(float *angles);
private:
/* Gear Changing Constants*/
// RPM values to change gear
static const int gearUp[6];
static const int gearDown[6];
/* Stuck constants*/
// How many time steps the controller wait before recovering from a stuck position
static const int stuckTime;
// When car angle w.r.t. track axis is grather tan stuckAngle, the car is probably stuck
static const float stuckAngle;
/* Steering constants*/
// Angle associated to a full steer command
static const float steerLock;
// Min speed to reduce steering command
static const float steerSensitivityOffset;
// Coefficient to reduce steering command at high speed (to avoid loosing the control)
static const float wheelSensitivityCoeff;
/* Accel and Brake Constants*/
// max speed allowed
static const float maxSpeed;
// Min distance from track border to drive at max speed
static const float maxSpeedDist;
// pre-computed sin5
static const float sin5;
// pre-computed cos5
static const float cos5;
/* ABS Filter Constants */
// Radius of the 4 wheels of the car
static const float wheelRadius[4];
// min slip to prevent ABS
static const float absSlip;
// range to normalize the ABS effect on the brake
static const float absRange;
// min speed to activate ABS
static const float absMinSpeed;
/* Clutch constants */
static const float clutchMax;
static const float clutchDelta;
static const float clutchRange;
static const float clutchDeltaTime;
static const float clutchDeltaRaced;
static const float clutchDec;
static const float clutchMaxModifier;
static const float clutchMaxTime;
// counter of stuck steps
int stuck;
// current clutch
float clutch;
// Solves the gear changing subproblems
int getGear(CarState &cs);
// Solves the steering subproblems
float getSteer(CarState &cs);
// Solves the gear changing subproblems
float getAccel(CarState &cs);
// Apply an ABS filter to brake command
float filterABS(CarState &cs,float brake);
// Solves the clucthing subproblems
void clutching(CarState &cs, float &clutch);
};
#endif /*SIMPLEDRIVER_H_*/