N "hint_type node_type x y z yaw"
Where node_type is one of the following numbers:
NODE_TYPE_GROUND = 2
NODE_TYPE_AIR = 3
NODE_TYPE_CLIMB = 4
NODE_TYPE_WATER = 5
link_type "src_id dest_id ai_move_type"
- L - new node to new node
- I - new node to nodegraph node
- O - nodegraph node to new node
A link type of "L" links two nodes from the "Node Format" list, and a link_type of "I" links a node from the "Node Format" list to the existing nodes in the map.
One of the following bits:
MOVE_GROUND = 1
MOVE_JUMP = 2
MOVE_FLY = 4
MOVE_CLIMB = 8
MOVE_SWIM = 16
MOVE_CRAWL = 32
While normally these bits are added together to combine them, in .snl the line is specified twice with different ai_move_types.
ai_move_type apparently applies to all hull types.
"Node Format" lines
-
"Link Format" lines
-