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map_content.txt
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// the format of this file is:
//MCID data modname:blockname param2
//17 0 mcblocks:Oak_Wood 4 //U
// or with optional preprocessor commands
//#if MORETREES
// 18 4,12 default:leaves 1
//#else
// 17 default:tree // TODO: Trunk orientation
//#endif
// !!!! WHITESPACE TYPE (space or tab) IS CRITICAL:- !!!!
// ({tab})MCID({space}MCData1(,MCData2(...))){tab}MTnodename({space}param2){tab}<==Everything beyond this tab is ignored
// tab characters at the beginning of the line are ignored.
// it is critical that tabs and spaces not be mixed up or the line won't be recognised correctly,
// and the parsing may fail to progress beyond that point.
// MCID and MCData must be separated by a space/s
// MCData1,2,etc must be separated by commas but no spaces
// there must also be no spaces before MCID or between MCData and the following tab
// MCData must not be >=16, or the remainder of the file will be totally ignored
// MCID/Data and MTnodename are separated by tabs
// MTnodename and param2 are separated by a space/s
//If MCData1 is omitted, the line will match MCIDs with MCData values from 0-15 (and any subsequent entries will be ignored)
// Any data following '//' is parsed and not processed
// preprocessor commands #if {NAME}, #else and #endif are recognised and intervening lines will be parsed
// out or retained dependant on flags in the content.read_content call
//Minetest uses these for direction
//param2 direction
//0 //U y
//1 //D -y
//2 //E x
//3 //W -x
//4 //N z
//5 //S -z
NB Many of the North/South/East/West/Up/Down directions in this file are wrong
0 air
1 0 mcblocks:Stone
1 1 mcblocks:Granite
1 2 mcblocks:PolishedGranite
1 3 mcblocks:Diorite
1 4 mcblocks:PolishedDiorite
1 5 mcblocks:Andesite
1 6 mcblocks:PolishedAndesite
2 mcblocks:Grass
3 0 mcblocks:Dirt
3 1 mcblocks:CoarseDirt
3 2 mcblocks:Podzol
4 mcblocks:Cobblestone
5 0 mcblocks:Oak_Wooden_Plank
5 1 mcblocks:Spruce_Wooden_Plank
5 2 mcblocks:Birch_Wooden_Plank
5 3 mcblocks:Jungle_Wooden_Plank
5 4 mcblocks:Acacia_Wooden_Plank
5 5 mcblocks:Dark_Oak_Wooden_Plank
6 0 mcblocks:Oak_Sapling
6 1 mcblocks:Spruce_Sapling
6 2 mcblocks:Birch_Sapling
6 3 mcblocks:Jungle_Sapling
6 4 mcblocks:Acacia_Sapling
6 5 mcblocks:Dark_Oak_Sapling
// 0x8 is set if sapling is ready to grow into a tree (so ignored in conversion).
7 mcblocks:Bedrock
8 mcblocks:Water
9 mcblocks:Water_Flowing
10 mcblocks:Lava
11 mcblocks:Lava_Flowing
// Water and Lava
// If bit 0x8 is set, this liquid is "falling" and only spreads downward. At this level, the lower bits are essentially ignored, since this block is then at its highest fluid level.
// The lower three bits are the fluid block's level. 0x0 is the highest fluid level (not necessarily filling the block - this depends on the neighboring fluid blocks above each upper corner of the block). Data values increase as the fluid level of the block drops: 0x1 is next highest, 0x2 lower, on through 0x7, the lowest fluid level. Along a line on a flat plane, water drops one level per meter from the source, lava drops one in the nether and two everywhere else.
// The stationary versions of each fluid are "stable" and currently not being checked by the engine for further level changes. Oddly the in-code names for stationary water and lava are "water" and "lava" and the regular versions are "flowing_water" and "flowing_lava".
12 0 mcblocks:Sand
12 1 mcblocks:Red_Sand
13 mcblocks:Gravel
14 mcblocks:Gold_Ore
15 mcblocks:Iron_Ore
16 mcblocks:Coal_Ore
17 0 mcblocks:Oak_Wood 4 //U
17 1 mcblocks:Spruce_Wood 4 //U
17 2 mcblocks:Birch_Wood 4 //U
17 3 mcblocks:Jungle_Wood 4 //U
17 4 mcblocks:Oak_Wood 1 //E
17 5 mcblocks:Spruce_Wood 1 //E
17 6 mcblocks:Birch_Wood 1 //E
17 7 mcblocks:Jungle_Wood 1 //E
17 8 mcblocks:Oak_Wood 0 //N
17 9 mcblocks:Spruce_Wood 0 //N
17 10 mcblocks:Birch_Wood 0 //N
17 11 mcblocks:Jungle_Wood 0 //N
17 12 mcblocks:Oak_Wood_All_Bark
17 13 mcblocks:Spruce_Wood_All_Bark
17 14 mcblocks:Birch_Wood_All_Bark
17 15 mcblocks:Jungle_Wood_All_Bark
18 0 mcblocks:Oak_Leaves //These leaves are prone to decay
18 1 mcblocks:Spruce_Leaves
18 2 mcblocks:Birch_Leaves
18 3 mcblocks:Jungle_Leaves
18 4 mcblocks:Oak_Leaves_NoDecay //These leaves are permanent and won’t decay
18 5 mcblocks:Spruce_Leaves_NoDecay
18 6 mcblocks:Birch_Leaves_NoDecay
18 7 mcblocks:Jungle_Leaves_NoDecay
18 8 mcblocks:Oak_Leaves //the following values prompt engine to check for decay
18 9 mcblocks:Spruce_Leaves
18 10 mcblocks:Birch_Leaves
18 11 mcblocks:Jungle_Leaves
18 12 mcblocks:Oak_Leaves_NoDecay
18 13 mcblocks:Spruce_Leaves_NoDecay
18 14 mcblocks:Birch_Leaves_NoDecay
18 15 mcblocks:Jungle_Leaves_NoDecay
19 0 mcblocks:Sponge
19 1 mcblocks:Wet_Sponge
20 mcblocks:Glass
21 mcblocks:Lapis_Lazuli_Ore
22 mcblocks:Lapis_Lazuli_Block
23 mcblocks:Dispenser
24 0 mcblocks:Sandstone
24 1 mcblocks:Chiseled_Sandstone
24 2 mcblocks:Smooth_Sandstone
25 mcblocks:Note_Block
26 0 mcblocks:Bed_Foot 2 //S
26 1 mcblocks:Bed_Foot 0 //W
26 2 mcblocks:Bed_Foot 3 //N
26 3 mcblocks:Bed_Foot 1 //E
26 4 mcblocks:Bed_Foot 2 //S
26 0 mcblocks:Bed_Foot 0 //W
26 6 mcblocks:Bed_Foot 3 //N
26 7 mcblocks:Bed_Foot 1 //E
26 8 mcblocks:Bed_Head 2 //S
26 9 mcblocks:Bed_Head 0 //W
26 10 mcblocks:Bed_Head 3 //N
26 11 mcblocks:Bed_Head 1 //E
26 12 mcblocks:Bed_Head 2 //S
26 13 mcblocks:Bed_Head 0 //W
26 14 mcblocks:Bed_Head 3 //N
26 15 mcblocks:Bed_Head 1 //E
27 0 mcblocks:Powered_rails 0 //N
27 1 mcblocks:Powered_rails 1 //E
27 2 mcblocks:Powered_rails 1 //E
27 3 mcblocks:Powered_rails 3 //W
27 4 mcblocks:Powered_rails 0 //N
27 5 mcblocks:Powered_rails 2 //S
27 8 mcblocks:Powered_rails_powered 0 //N
27 9 mcblocks:Powered_rails_powered 1 //E
27 10 mcblocks:Powered_rails_powered 1 //E
27 11 mcblocks:Powered_rails_powered 3 //W
27 12 mcblocks:Powered_rails_powered 0 //N
27 13 mcblocks:Powered_rails_powered 2 //S
28 0 mcblocks:Detector_rails 0 //N
28 1 mcblocks:Detector_rails 1 //E
28 2 mcblocks:Detector_rails 1 //E
28 3 mcblocks:Detector_rails 3 //W
28 4 mcblocks:Detector_rails 0 //N
28 5 mcblocks:Detector_rails 2 //S
28 8 mcblocks:Detector_rails_powered 0 //N
28 9 mcblocks:Detector_rails_powered 1 //E
28 10 mcblocks:Detector_rails_powered 1 //E
28 11 mcblocks:Detector_rails_powered 3 //W
28 12 mcblocks:Detector_rails_powered 0 //N
28 13 mcblocks:Detector_rails_powered 2 //S
29 0 mcblocks:Sticky_Piston_Retracted 0 //D
29 1 mcblocks:Sticky_Piston_Retracted 4 //U
29 2 mcblocks:Sticky_Piston_Retracted 0 //N
29 3 mcblocks:Sticky_Piston_Retracted 2 //S
29 4 mcblocks:Sticky_Piston_Retracted 3 //W
29 5 mcblocks:Sticky_Piston_Retracted 1 //E
29 8 mcblocks:Sticky_Piston_Out 0 //D
29 9 mcblocks:Sticky_Piston_Out 4 //U
29 10 mcblocks:Sticky_Piston_Out 0 //N
29 11 mcblocks:Sticky_Piston_Out 2 //S
29 12 mcblocks:Sticky_Piston_Out 3 //W
29 13 mcblocks:Sticky_Piston_Out 1 //E
30 mcblocks:Cobweb
31 0 mcblocks:TallGrass_Shrub
31 1 mcblocks:TallGrass
31 2 mcblocks:TallGrass_Fern
32 mcblocks:Dead_Shrub
33 0 mcblocks:Piston_Retracted 0 //D
33 1 mcblocks:Piston_Retracted 4 //U
33 2 mcblocks:Piston_Retracted 0 //N
33 3 mcblocks:Piston_Retracted 2 //S
33 4 mcblocks:Piston_Retracted 3 //W
33 5 mcblocks:Piston_Retracted 1 //E
33 8 mcblocks:Piston_Out 0 //D
33 9 mcblocks:Piston_Out 4 //U
33 10 mcblocks:Piston_Out 0 //N
33 11 mcblocks:Piston_Out 2 //S
33 12 mcblocks:Piston_Out 3 //W
33 13 mcblocks:Piston_Out 1 //E
34 0 mcblocks:Piston_Head 0 //D
34 1 mcblocks:Piston_Head 4 //U
34 2 mcblocks:Piston_Head 0 //N
34 3 mcblocks:Piston_Head 2 //S
34 4 mcblocks:Piston_Head 3 //W
34 5 mcblocks:Piston_Head 1 //E
34 8 mcblocks:Piston_Head_Sticky 0 //D
34 9 mcblocks:Piston_Head_Sticky 4 //U
34 10 mcblocks:Piston_Head_Sticky 0 //N
34 11 mcblocks:Piston_Head_Sticky 2 //S
34 12 mcblocks:Piston_Head_Sticky 3 //W
34 13 mcblocks:Piston_Head_Sticky 1 //E
35 0 mcblocks:White_wool
35 1 mcblocks:Orange_wool
35 2 mcblocks:Magenta_wool
35 3 mcblocks:Light_Blue_wool
35 4 mcblocks:Yellow_wool
35 5 mcblocks:Lime_wool
35 6 mcblocks:Pink_wool
35 7 mcblocks:Gray_wool
35 8 mcblocks:Silver_wool
35 9 mcblocks:Cyan_wool
35 10 mcblocks:Purple_wool
35 11 mcblocks:Blue_wool
35 12 mcblocks:Brown_wool
35 13 mcblocks:Green_wool
35 14 mcblocks:Red_wool
35 15 mcblocks:Black_wool
36 mcblocks:Piston_Extension //This block is part of the shaft and head of the piston while moving
// TODO: check what it’s codes are
37 mcblocks:Dandelion
38 0 mcblocks:Poppy
38 1 mcblocks:BlueOrchid
38 2 mcblocks:Allium
38 3 mcblocks:Azure_Bluet
38 4 mcblocks:Red_Tulip
38 5 mcblocks:Orange_Tulip
38 6 mcblocks:White_Tulip
38 7 mcblocks:Pink_Tulip
38 8 mcblocks:Oxeye_Daisy
39 mcblocks:Brown_Mushroom
40 mcblocks:Red_Mushroom
41 mcblocks:Gold_Block
42 mcblocks:Iron_Block
43 0 mcblocks:Stone_Double_Slab
43 1 mcblocks:Sandstone_Double_Slab
43 2 mcblocks:Wooden_Double_Slab
43 3 mcblocks:Cobblestone_Double_Slab
43 4 mcblocks:Brick_Double_Slab
43 5 mcblocks:Stone_Brick_Double_Slab
43 6 mcblocks:Nether_Brick_Double_Slab
43 7 mcblocks:Quartz_Double_Slab
43 8 mcblocks:Smooth_Stone_Double_Slab
43 9 mcblocks:Smooth_Sandstone_Double_Slab
43 15 mcblocks:Quartz_Double_Slab_Tile
44 0 mcblocks:slab_Stone
44 1 mcblocks:slab_Sandstone
44 2 mcblocks:slab_Wooden
44 3 mcblocks:slab_Cobblestone
44 4 mcblocks:slab_Brick
44 5 mcblocks:slab_Stone_Brick
44 6 mcblocks:slab_Nether_Brick
44 7 mcblocks:slab_Quartz
44 8 mcblocks:slab_Stone 2 //S
44 9 mcblocks:slab_Sandstone 2 //S
44 10 mcblocks:slab_Wooden 2 //S
44 11 mcblocks:slab_Cobblestone 2 //S
44 12 mcblocks:slab_Brick 2 //S
44 13 mcblocks:slab_Stone_Brick 2 //S
44 14 mcblocks:slab_Nether_Brick 2 //S
44 15 mcblocks:slab_Quartz 2 //S
45 mcblocks:Brick
46 mcblocks:TNT
47 mcblocks:Bookshelf
48 mcblocks:Mossy_Cobblestone
49 mcblocks:Obsidian
50 1 mcblocks:Torch 1 //E
50 2 mcblocks:Torch 3 //W
50 3 mcblocks:Torch 2 //S
50 4 mcblocks:Torch 0 //N
50 5 mcblocks:Torch 4 //U
51 mcblocks:Fire // data bits store increased age in ticks (1/20th of a second?)
52 mcblocks:Mob_Spawner
53 0 mcblocks:stair_Oak_Wooden 3 //E
53 1 mcblocks:stair_Oak_Wooden 1 //W correct
53 2 mcblocks:stair_Oak_Wooden 0 //S correct
53 3 mcblocks:stair_Oak_Wooden 2 //N
53 4 mcblocks:stair_Oak_Wooden_USD 3 //E
53 5 mcblocks:stair_Oak_Wooden_USD 1 //W
53 6 mcblocks:stair_Oak_Wooden_USD 0 //S
53 7 mcblocks:stair_Oak_Wooden_USD 2 //N
54 0 mcblocks:Chest 0 //??
54 2 mcblocks:Chest 0 //N // TODO: contents
54 3 mcblocks:Chest 2 //S
54 4 mcblocks:Chest 3 //W
54 5 mcblocks:Chest 1 //E
55 mcblocks:Redstone_Wire
56 mcblocks:Diamond_Ore
57 mcblocks:Diamond_Block
58 mcblocks:Workbench
59 0 mcblocks:Wheat0
59 1 mcblocks:Wheat1
59 2 mcblocks:Wheat2
59 3 mcblocks:Wheat3
59 4 mcblocks:Wheat4
59 5 mcblocks:Wheat5
59 6 mcblocks:Wheat6
59 7 mcblocks:Wheat7
60 0 mcblocks:Farmland_Dry // Increasing levels of wetness up to level 7
60 1 mcblocks:Farmland_Dry
60 2 mcblocks:Farmland_Dry
60 3 mcblocks:Farmland_Dry
60 4 mcblocks:Farmland_Dry
60 5 mcblocks:Farmland_Dry
60 6 mcblocks:Farmland_Dry
60 7 mcblocks:Farmland_Wet
61 2 mcblocks:Furnace 0 //N // TODO: contents
61 3 mcblocks:Furnace 2 //S
61 4 mcblocks:Furnace 3 //W
61 5 mcblocks:Furnace 1 //E
62 2 mcblocks:Furnace_Smelting 0 //N
62 3 mcblocks:Furnace_Smelting 2 //S
62 4 mcblocks:Furnace_Smelting 3 //W
62 5 mcblocks:Furnace_Smelting 1 //E
63 mcblocks:Sign_Standing // this is not fully implemented yet, so don't use
63 0 default:sign_wall 2 // 0: south
63 1 default:sign_wall 2 // 1: south-southwest
63 2 default:sign_wall 2 // 2: southwest
63 3 default:sign_wall 3 // 3: west-southwest
63 4 default:sign_wall 3 // 4: west
63 5 default:sign_wall 3 // 5: west-northwest
63 6 default:sign_wall 3 // 6: northwest
63 7 default:sign_wall 5 // 7: north-northwest
63 8 default:sign_wall 5 // 8: north
63 9 default:sign_wall 5 // 9: north-northeast
63 10 default:sign_wall 5 // 10: northeast
63 11 default:sign_wall 1 // 11: east-northeast
63 12 default:sign_wall 1 // 12: east
63 13 default:sign_wall 1 // 13: east-southeast
63 14 default:sign_wall 1 // 14: southeast
63 15 default:sign_wall 2 // 15: south-southeast
64 0 mcblocks:Wooden_Door_Bottom_Closed 3 //W
64 1 mcblocks:Wooden_Door_Bottom_Closed 2 //N
64 2 mcblocks:Wooden_Door_Bottom_Closed 1 //E
64 3 mcblocks:Wooden_Door_Bottom_Closed 0 //S
64 4 mcblocks:Wooden_Door_Bottom_Open 3 //W
64 5 mcblocks:Wooden_Door_Bottom_Open 2 //N
64 6 mcblocks:Wooden_Door_Bottom_Open 1 //E
64 7 mcblocks:Wooden_Door_Bottom_Open 0 //S
64 8 mcblocks:Wooden_Door_Top_HingeRight
64 9 mcblocks:Wooden_Door_Top_HingeLeft
64 10 mcblocks:Wooden_Door_Top_HingeRight 2
64 11 mcblocks:Wooden_Door_Top_HingeLeft 2
64 12 mcblocks:Wooden_Door_Top_HingeRight 1
64 13 mcblocks:Wooden_Door_Top_HingeLeft 1
64 14 mcblocks:Wooden_Door_Top_HingeRight 0
64 15 mcblocks:Wooden_Door_Top_HingeLeft 0
65 0 mcblocks:Ladder 0 //?
65 1 mcblocks:Ladder 1 //?
65 2 mcblocks:Ladder 4 //N
65 3 mcblocks:Ladder 5 //S
65 4 mcblocks:Ladder 3 //W
65 5 mcblocks:Ladder 2 //E
65 6 mcblocks:Ladder 6 //?
65 7 mcblocks:Ladder 7 //?
65 8 mcblocks:Ladder 8 //?
65 9 mcblocks:Ladder 9 //?
65 10 mcblocks:Ladder 10 //?
65 11 mcblocks:Ladder 11 //?
65 12 mcblocks:Ladder 12 //?
65 13 mcblocks:Ladder 13 //?
65 14 mcblocks:Ladder 14 //?
65 15 mcblocks:Ladder 15 //?
66 0 mcblocks:Rail 0 //N
66 1 mcblocks:Rail 1 //E
66 2 mcblocks:Rail 1 //E
66 3 mcblocks:Rail 3 //W
66 4 mcblocks:Rail 0 //N
66 5 mcblocks:Rail 2 //S
66 6 mcblocks:Rail 1 //E
66 7 mcblocks:Rail 2 //S
66 8 mcblocks:Rail 5 //N
66 9 mcblocks:Rail 3 //W
67 0 mcblocks:stair_Cobblestone 3 //E
67 1 mcblocks:stair_Cobblestone 1 //W
67 2 mcblocks:stair_Cobblestone 0 //S
67 3 mcblocks:stair_Cobblestone 2 //N
67 4 mcblocks:stair_Cobblestone_USD 3 //E
67 5 mcblocks:stair_Cobblestone_USD 1 //W
67 6 mcblocks:stair_Cobblestone_USD 0 //S
67 7 mcblocks:stair_Cobblestone_USD 2 //N
68 2 default:sign_wall 4
68 3 default:sign_wall 5
68 4 default:sign_wall 3
68 5 default:sign_wall 2
// mcblocks:Wall_Sign is not fully implemented yet, so don't use
//68 2 mcblocks:Wall_Sign 0 //N
//68 3 mcblocks:Wall_Sign 2 //S
//68 4 mcblocks:Wall_Sign 3 //W
//68 5 mcblocks:Wall_Sign 1 //E
69 0 mcblocks:Lever_Inactive 0 //DE
69 1 mcblocks:Lever_Inactive 1 //E
69 2 mcblocks:Lever_Inactive 3 //W
69 3 mcblocks:Lever_Inactive 5 //S
69 4 mcblocks:Lever_Inactive 0 //N
69 5 mcblocks:Lever_Inactive 0 //US
69 6 mcblocks:Lever_Inactive 4 //UE
69 7 mcblocks:Lever_Inactive 0 //DS
69 8 mcblocks:Lever_Active 0 //DE
69 9 mcblocks:Lever_Active 1 //E
69 10 mcblocks:Lever_Active 3 //W
69 11 mcblocks:Lever_Active 5 //S
69 12 mcblocks:Lever_Active 4 //N
69 13 mcblocks:Lever_Active 4 //US
69 14 mcblocks:Lever_Active 4 //UE
69 15 mcblocks:Lever_Active 0 //DS
70 mcblocks:Stone_Pressure_Plate
71 0 mcblocks:Iron_Door_Bottom_Closed 3 //W
71 1 mcblocks:Iron_Door_Bottom_Closed 2 //N
71 2 mcblocks:Iron_Door_Bottom_Closed 1 //E
71 3 mcblocks:Iron_Door_Bottom_Closed 0 //S
71 4 mcblocks:Iron_Door_Bottom_Open 3 //W
71 5 mcblocks:Iron_Door_Bottom_Open 2 //N
71 6 mcblocks:Iron_Door_Bottom_Open 1 //E
71 7 mcblocks:Iron_Door_Bottom_Open 0 //S
71 8 mcblocks:Iron_Door_Top_HingeRight 3
71 9 mcblocks:Iron_Door_Top_HingeLeft 3
71 10 mcblocks:Iron_Door_Top_HingeRight 2
71 11 mcblocks:Iron_Door_Top_HingeLeft 2
71 12 mcblocks:Iron_Door_Top_HingeRight 1
71 13 mcblocks:Iron_Door_Top_HingeLeft 1
71 14 mcblocks:Iron_Door_Top_HingeRight 0
71 15 mcblocks:Iron_Door_Top_HingeLeft 0
72 mcblocks:Wooden_Pressure_Plate
73 mcblocks:Redstone_Ore
74 mcblocks:Redstone_Ore_Glowing
75 1 mcblocks:Redstone_Torch_Off 1 //E
75 2 mcblocks:Redstone_Torch_Off 3 //W
75 3 mcblocks:Redstone_Torch_Off 2 //S
75 4 mcblocks:Redstone_Torch_Off 0 //N
75 5 mcblocks:Redstone_Torch_Off 4 //U
76 1 mcblocks:Redstone_Torch_On 1 //E
76 2 mcblocks:Redstone_Torch_On 3 //W
76 3 mcblocks:Redstone_Torch_On 2 //S
76 4 mcblocks:Redstone_Torch_On 0 //N
76 5 mcblocks:Redstone_Torch_On 4 //U
77 0 mcblocks:Stone_Button_Inactive 0 //D
77 1 mcblocks:Stone_Button_Inactive 1 //E
77 2 mcblocks:Stone_Button_Inactive 3 //W
77 3 mcblocks:Stone_Button_Inactive 2 //S
77 4 mcblocks:Stone_Button_Inactive 0 //N
77 5 mcblocks:Stone_Button_Inactive 4 //U
77 0 mcblocks:Stone_Button_Active 0 //D
77 1 mcblocks:Stone_Button_Active 1 //E
77 2 mcblocks:Stone_Button_Active 3 //W
77 3 mcblocks:Stone_Button_Active 2 //S
77 4 mcblocks:Stone_Button_Active 0 //N
77 5 mcblocks:Stone_Button_Active 4 //U
78 mcblocks:Snow // Data value represents height of snow from 0-7 layers thick
79 mcblocks:Ice
80 mcblocks:Snow_Block
81 mcblocks:Cactus // The data value is incremented randomly from 0-15. At 15, a new block is created on top as long as the total height does not exceed 3.
82 mcblocks:Clay_Block
83 mcblocks:SugarCane_Block // The data value is incremented randomly from 0-15. At 15, a new block is created on top as long as the total height does not exceed 3.
84 mcblocks:Jukebox
85 mcblocks:Oak_Fence
86 mcblocks:Pumpkin
87 mcblocks:Netherrack
88 mcblocks:SoulSand
89 mcblocks:Glowstone
90 mcblocks:Portal
91 0 mcblocks:JackOLantern_On
91 1 mcblocks:JackOLantern_Off
92 mcblocks:Cake
93 mcblocks:Redstone_Repeater_Off
94 mcblocks:Redstone_Repeater_On
95 0 mcblocks:White_Stained_Glass
95 1 mcblocks:Orange_Stained_Glass
95 2 mcblocks:Magenta_Stained_Glass
95 3 mcblocks:Light_Blue_Stained_Glass
95 4 mcblocks:Yellow_Stained_Glass
95 5 mcblocks:Lime_Stained_Glass
95 6 mcblocks:Pink_Stained_Glass
95 7 mcblocks:Gray_Stained_Glass
95 8 mcblocks:Silver_Stained_Glass
95 9 mcblocks:Cyan_Stained_Glass
95 10 mcblocks:Purple_Stained_Glass
95 11 mcblocks:Blue_Stained_Glass
95 12 mcblocks:Brown_Stained_Glass
95 13 mcblocks:Green_Stained_Glass
95 14 mcblocks:Red_Stained_Glass
95 15 mcblocks:Black_Stained_Glass
96 0 mcblocks:Trapdoor_BC 3 //W
96 1 mcblocks:Trapdoor_BC 3 //W
96 2 mcblocks:Trapdoor_BC 1 //E
96 3 mcblocks:Trapdoor_BC 0 //N
96 4 mcblocks:Trapdoor_BO 3 //W
96 5 mcblocks:Trapdoor_BO 3 //W
96 6 mcblocks:Trapdoor_BO 1 //E
96 7 mcblocks:Trapdoor_BO 0 //N
96 8 mcblocks:Trapdoor_TC 3 //W
96 9 mcblocks:Trapdoor_TC 3 //W
96 10 mcblocks:Trapdoor_TC 1 //E
96 11 mcblocks:Trapdoor_TC 0 //N
96 12 mcblocks:Trapdoor_TO 3 //W
96 13 mcblocks:Trapdoor_TO 3 //W
96 14 mcblocks:Trapdoor_TO 1 //E
96 15 mcblocks:Trapdoor_TO 0 //N
97 0 mcblocks:Hidden_Silverfish_Stone
97 1 mcblocks:Hidden_Silverfish_Cobblestone
97 2 mcblocks:Hidden_Silverfish_StoneBrick
97 3 mcblocks:Hidden_Silverfish_MossyStoneBrick
97 4 mcblocks:Hidden_Silverfish_CrackedStone
97 5 mcblocks:Hidden_Silverfish_ChiseledStone
98 0 mcblocks:Stone_Brick
98 1 mcblocks:Mossy_Stone_Brick
98 2 mcblocks:Cracked_Stone_Brick
98 3 mcblocks:Chiseled_Stone_Brick
99 mcblocks:Huge_Brown_Mushroom_cap
99 1 mcblocks:Huge_Brown_Mushroom_pores
99 2 mcblocks:Huge_Brown_Mushroom_stem
100 mcblocks:Huge_Red_Mushroom_cap
100 1 mcblocks:Huge_Red_Mushroom_pores
100 2 mcblocks:Huge_Red_Mushroom_stem
101 mcblocks:Iron_Bars
102 mcblocks:Glass_Pane
103 mcblocks:Melon
104 0 mcblocks:Pumpkin_Stem0
104 1 mcblocks:Pumpkin_Stem1
104 2 mcblocks:Pumpkin_Stem2
104 3 mcblocks:Pumpkin_Stem3
104 4 mcblocks:Pumpkin_Stem4
104 5 mcblocks:Pumpkin_Stem5
104 6 mcblocks:Pumpkin_Stem6
104 7 mcblocks:Pumpkin_Stem7
105 0 mcblocks:Melon_Stem0
105 1 mcblocks:Melon_Stem1
105 2 mcblocks:Melon_Stem2
105 3 mcblocks:Melon_Stem3
105 4 mcblocks:Melon_Stem4
105 5 mcblocks:Melon_Stem5
105 6 mcblocks:Melon_Stem6
105 7 mcblocks:Melon_Stem7
106 0 mcblocks:Vines 0 //?
106 1 mcblocks:Vines 1 //?
106 2 mcblocks:Vines 4 //N
106 3 mcblocks:Vines 5 //S
106 4 mcblocks:Vines 3 //W
106 5 mcblocks:Vines 2 //E
106 6 mcblocks:Vines 6 //?
106 7 mcblocks:Vines 7 //?
106 8 mcblocks:Vines 8 //?
106 9 mcblocks:Vines 9 //?
106 10 mcblocks:Vines 10 //?
106 11 mcblocks:Vines 12 //?
106 12 mcblocks:Vines 11 //?
106 13 mcblocks:Vines 13 //?
106 14 mcblocks:Vines 14 //?
106 15 mcblocks:Vines 15 //?
107 mcblocks:Oak_Fence_Gate
108 0 mcblocks:stair_Brick 3 //E
108 1 mcblocks:stair_Brick 1 //W
108 2 mcblocks:stair_Brick 0 //S
108 3 mcblocks:stair_Brick 2 //N
108 4 mcblocks:stair_Brick_USD 3 //E
108 5 mcblocks:stair_Brick_USD 1 //W
108 6 mcblocks:stair_Brick_USD 0 //S
108 7 mcblocks:stair_Brick_USD 2 //N
109 0 mcblocks:stair_Stone_Brick 3 //E
109 1 mcblocks:stair_Stone_Brick 1 //W
109 2 mcblocks:stair_Stone_Brick 0 //S
109 3 mcblocks:stair_Stone_Brick 2 //N
109 4 mcblocks:stair_Stone_Brick_USD 3 //E
109 5 mcblocks:stair_Stone_Brick_USD 1 //W
109 6 mcblocks:stair_Stone_Brick_USD 0 //S
109 7 mcblocks:stair_Stone_Brick_USD 2 //N
110 mcblocks:Mycelium
111 mcblocks:Lily_Pad
112 mcblocks:Nether_Brick
113 mcblocks:Nether_Brick_Fence
114 0 mcblocks:stair_Nether_Brick 3 //E
114 1 mcblocks:stair_Nether_Brick 1 //W
114 2 mcblocks:stair_Nether_Brick 0 //S
114 3 mcblocks:stair_Nether_Brick 2 //N
114 4 mcblocks:stair_Nether_Brick_USD 3 //E
114 5 mcblocks:stair_Nether_Brick_USD 1 //W
114 6 mcblocks:stair_Nether_Brick_USD 0 //S
114 7 mcblocks:stair_Nether_Brick_USD 2 //N
115 0 mcblocks:Nether_Wart0
115 1 mcblocks:Nether_Wart1
115 2 mcblocks:Nether_Wart2
116 mcblocks:Enchantment_Table
117 mcblocks:Brewing_Stand
118 mcblocks:Cauldron
119 mcblocks:EnderPortal
120 mcblocks:End_Portal_Frame
121 mcblocks:End_Stone
122 mcblocks:Dragon_Egg
123 mcblocks:Redstone_Lamp_off
124 mcblocks:Redstone_Lamp_on
125 0 mcblocks:Oak_Wood_Double_Slab
125 1 mcblocks:Spruce_Wood_Double_Slab
125 2 mcblocks:Birch_Wood_Double_Slab
125 3 mcblocks:Jungle_Wood_Double_Slab
125 4 mcblocks:Acacia_Wood_Double_Slab
125 5 mcblocks:Dark_Oak_Wood_Double_Slab
126 0 mcblocks:slab_Oak_Wood
126 1 mcblocks:slab_Spruce_Wood
126 2 mcblocks:slab_Birch_Wood
126 3 mcblocks:slab_Jungle_Wood
126 4 mcblocks:slab_Acacia_Wood
126 5 mcblocks:slab_Dark_Oak_Wood
126 8 mcblocks:slab_Oak_Wood 2 //S
126 9 mcblocks:slab_Spruce_Wood 2 //S
126 10 mcblocks:slab_Birch_Wood 2 //S
126 11 mcblocks:slab_Jungle_Wood 2 //S
126 12 mcblocks:slab_Acacia_Wood 2 //S
126 13 mcblocks:slab_Dark_Oak_Wood 2 //S
127 0 mcblocks:Cocoa_Pod0 0 //N
127 1 mcblocks:Cocoa_Pod0 1 //E
127 2 mcblocks:Cocoa_Pod0 2 //S
127 3 mcblocks:Cocoa_Pod0 3 //W
127 4 mcblocks:Cocoa_Pod1 0 //N
127 5 mcblocks:Cocoa_Pod1 1 //E
127 6 mcblocks:Cocoa_Pod1 2 //S
127 7 mcblocks:Cocoa_Pod1 3 //W
127 8 mcblocks:Cocoa_Pod2 0 //N
127 9 mcblocks:Cocoa_Pod2 1 //E
127 10 mcblocks:Cocoa_Pod2 2 //S
127 11 mcblocks:Cocoa_Pod2 3 //W
128 0 mcblocks:stair_Sandstone 3 //E
128 1 mcblocks:stair_Sandstone 1 //W
128 2 mcblocks:stair_Sandstone 0 //S
128 3 mcblocks:stair_Sandstone 2 //N
128 4 mcblocks:stair_Sandstone_USD 3 //E
128 5 mcblocks:stair_Sandstone_USD 1 //W
128 6 mcblocks:stair_Sandstone_USD 0 //S
128 7 mcblocks:stair_Sandstone_USD 2 //N
129 mcblocks:Emerald_Ore
130 2 mcblocks:Ender_Chest 0 //N
130 3 mcblocks:Ender_Chest 2 //S
130 4 mcblocks:Ender_Chest 3 //W
130 5 mcblocks:Ender_Chest 1 //E
131 mcblocks:Tripwire_Hook
132 mcblocks:Tripwire
133 mcblocks:Emerald_Block
134 0 mcblocks:stair_Spruce_Wooden 3 //E
134 1 mcblocks:stair_Spruce_Wooden 1 //W
134 2 mcblocks:stair_Spruce_Wooden 0 //S
134 3 mcblocks:stair_Spruce_Wooden 2 //N
134 4 mcblocks:stair_Spruce_Wooden_USD 3 //E
134 5 mcblocks:stair_Spruce_Wooden_USD 1 //W
134 6 mcblocks:stair_Spruce_Wooden_USD 0 //S
134 7 mcblocks:stair_Spruce_Wooden_USD 2 //N
135 0 mcblocks:stair_Birch_Wooden 3 //E
135 1 mcblocks:stair_Birch_Wooden 1 //W
135 2 mcblocks:stair_Birch_Wooden 0 //S
135 3 mcblocks:stair_Birch_Wooden 2 //N
135 4 mcblocks:stair_Birch_Wooden_USD 3 //E
135 5 mcblocks:stair_Birch_Wooden_USD 1 //W
135 6 mcblocks:stair_Birch_Wooden_USD 0 //S
135 7 mcblocks:stair_Birch_Wooden_USD 2 //N
136 0 mcblocks:stair_Jungle_Wooden 3 //E
136 1 mcblocks:stair_Jungle_Wooden 1 //W
136 2 mcblocks:stair_Jungle_Wooden 0 //S
136 3 mcblocks:stair_Jungle_Wooden 2 //N
136 4 mcblocks:stair_Jungle_Wooden_USD 3 //E
136 5 mcblocks:stair_Jungle_Wooden_USD 1 //W
136 6 mcblocks:stair_Jungle_Wooden_USD 0 //S
136 7 mcblocks:stair_Jungle_Wooden_USD 2 //N
137 mcblocks:Command_Block
138 mcblocks:Beacon
139 0 mcblocks:Cobblestone_Wall
139 1 mcblocks:Mossy_Cobblestone_Wall
140 mcblocks:Flower_Pot
141 0 mcblocks:Carrots0
141 1 mcblocks:Carrots1
141 2 mcblocks:Carrots2
141 3 mcblocks:Carrots3
141 4 mcblocks:Carrots4
141 5 mcblocks:Carrots5
141 6 mcblocks:Carrots6
141 7 mcblocks:Carrots7
142 0 mcblocks:Potatoes0
142 1 mcblocks:Potatoes1
142 2 mcblocks:Potatoes2
142 3 mcblocks:Potatoes3
142 4 mcblocks:Potatoes4
142 5 mcblocks:Potatoes5
142 6 mcblocks:Potatoes6
142 7 mcblocks:Potatoes7
143 0 mcblocks:Wooden_Button_Inactive 0 //D
143 1 mcblocks:Wooden_Button_Inactive 1 //E
143 2 mcblocks:Wooden_Button_Inactive 3 //W
143 3 mcblocks:Wooden_Button_Inactive 2 //S
143 4 mcblocks:Wooden_Button_Inactive 0 //N
143 5 mcblocks:Wooden_Button_Inactive 4 //U
143 0 mcblocks:Wooden_Button_Active 0 //D
143 1 mcblocks:Wooden_Button_Active 1 //E
143 2 mcblocks:Wooden_Button_Active 3 //W
143 3 mcblocks:Wooden_Button_Active 2 //S
143 4 mcblocks:Wooden_Button_Active 0 //N
143 5 mcblocks:Wooden_Button_Active 4 //U
// For Head Blocks, the type is stored in the entity data.
144 1 mcblocks:Head_Block // on the floor (rotation in in the tile entity)
144 2 mcblocks:Head_Block 0 //N
144 3 mcblocks:Head_Block 2 //S
144 4 mcblocks:Head_Block 1 //E
144 5 mcblocks:Head_Block 3 //W
145 0 mcblocks:Anvil0 0 //N
145 1 mcblocks:Anvil0 1 //E
145 2 mcblocks:Anvil0 2 //S
145 3 mcblocks:Anvil0 3 //W
145 4 mcblocks:Anvil1 0 //N
145 5 mcblocks:Anvil1 1 //E
145 6 mcblocks:Anvil1 2 //S
145 7 mcblocks:Anvil1 3 //W
145 8 mcblocks:Anvil2 0 //N
145 9 mcblocks:Anvil2 1 //E
145 10 mcblocks:Anvil2 2 //S
145 11 mcblocks:Anvil2 3 //W
146 2 mcblocks:Trapped_Chest 0 //N
146 3 mcblocks:Trapped_Chest 2 //S
146 4 mcblocks:Trapped_Chest 3 //W
146 5 mcblocks:Trapped_Chest 1 //E
147 mcblocks:Gold_Pressure_Plate
148 mcblocks:Iron_Pressure_Plate
149 mcblocks:Redstone_Comparator_Off
150 mcblocks:Redstone_Comparator_On //this might be wrong
151 mcblocks:Daylight_Sensor
152 mcblocks:Redstone_Block
153 mcblocks:Nether_Quartz_Ore
154 mcblocks:Hopper
155 0 mcblocks:Quartz_Block
155 1 mcblocks:Chiseled_Quartz_Block
155 2 mcblocks:Quartz_Pillar
155 3 mcblocks:Quartz_Pillar 0 //N
155 4 mcblocks:Quartz_Pillar 1 //E
156 0 mcblocks:stair_Quartz 3 //E
156 1 mcblocks:stair_Quartz 1 //W
156 2 mcblocks:stair_Quartz 0 //S
156 3 mcblocks:stair_Quartz 2 //N
156 4 mcblocks:stair_Quartz_USD 3 //E
156 5 mcblocks:stair_Quartz_USD 1 //W
156 6 mcblocks:stair_Quartz_USD 0 //S
156 7 mcblocks:stair_Quartz_USD 2 //N
157 0 mcblocks:Activator_rails 0 //N
157 1 mcblocks:Activator_rails 1 //E
157 2 mcblocks:Activator_rails 1 //E
157 3 mcblocks:Activator_rails 3 //W
157 4 mcblocks:Activator_rails 0 //N
157 5 mcblocks:Activator_rails 2 //S
157 8 mcblocks:Activator_rails_powered 0 //N
157 9 mcblocks:Activator_rails_powered 1 //E
157 10 mcblocks:Activator_rails_powered 1 //E
157 11 mcblocks:Activator_rails_powered 3 //W
157 12 mcblocks:Activator_rails_powered 0 //N
157 13 mcblocks:Activator_rails_powered 2 //S
158 mcblocks:Dropper
159 0 mcblocks:White_Stained_Clay
159 1 mcblocks:Orange_Stained_Clay
159 2 mcblocks:Magenta_Stained_Clay
159 3 mcblocks:Light_Blue_Stained_Clay
159 4 mcblocks:Yellow_Stained_Clay
159 5 mcblocks:Lime_Stained_Clay
159 6 mcblocks:Pink_Stained_Clay
159 7 mcblocks:Gray_Stained_Clay
159 8 mcblocks:Silver_Stained_Clay
159 9 mcblocks:Cyan_Stained_Clay
159 10 mcblocks:Purple_Stained_Clay
159 11 mcblocks:Blue_Stained_Clay
159 12 mcblocks:Brown_Stained_Clay
159 13 mcblocks:Green_Stained_Clay
159 14 mcblocks:Red_Stained_Clay
159 15 mcblocks:Black_Stained_Clay
160 0 mcblocks:White_Stained_Glass_Pane
160 1 mcblocks:Orange_Stained_Glass_Pane
160 2 mcblocks:Magenta_Stained_Glass_Pane
160 3 mcblocks:Light_Blue_Stained_Glass_Pane
160 4 mcblocks:Yellow_Stained_Glass_Pane
160 5 mcblocks:Lime_Stained_Glass_Pane
160 6 mcblocks:Pink_Stained_Glass_Pane
160 7 mcblocks:Gray_Stained_Glass_Pane
160 8 mcblocks:Silver_Stained_Glass_Pane
160 9 mcblocks:Cyan_Stained_Glass_Pane
160 10 mcblocks:Purple_Stained_Glass_Pane
160 11 mcblocks:Blue_Stained_Glass_Pane
160 12 mcblocks:Brown_Stained_Glass_Pane
160 13 mcblocks:Green_Stained_Glass_Pane
160 14 mcblocks:Red_Stained_Glass_Pane
160 15 mcblocks:Black_Stained_Glass_Pane
161 0 mcblocks:Acacia_Leaves //These leaves are prone to decay
161 1 mcblocks:Dark_Oak_Leaves
161 4 mcblocks:Acacia_Leaves_NoDecay //These leaves are permanent and won’t decay
161 5 mcblocks:Dark_Oak_Leaves_NoDecay
161 8 mcblocks:Acacia_Leaves //the following values prompt engine to check for decay
161 9 mcblocks:Dark_Oak_Leaves
161 12 mcblocks:Acacia_Leaves_NoDecay
161 13 mcblocks:Dark_Oak_Leaves_NoDecay
162 0 mcblocks:Acacia_Wood
162 1 mcblocks:Dark_Oak_Wood
162 4 mcblocks:Acacia_Wood 1 //E
162 5 mcblocks:Dark_Oak_Wood 1 //E
162 8 mcblocks:Acacia_Wood 0 //N
162 9 mcblocks:Dark_Oak_Wood 0 //N
162 12 mcblocks:Acacia_Wood_All_Bark
162 13 mcblocks:Dark_Oak_Wood_All_Bark
163 0 mcblocks:stair_Acacia_Wood 3 //E
163 1 mcblocks:stair_Acacia_Wood 1 //W
163 2 mcblocks:stair_Acacia_Wood 0 //S
163 3 mcblocks:stair_Acacia_Wood 2 //N
163 4 mcblocks:stair_Acacia_Wood_USD 3 //E
163 5 mcblocks:stair_Acacia_Wood_USD 1 //W
163 6 mcblocks:stair_Acacia_Wood_USD 0 //S
163 7 mcblocks:stair_Acacia_Wood_USD 2 //N
164 0 mcblocks:stair_Dark_Oak_Wood 3 //E
164 1 mcblocks:stair_Dark_Oak_Wood 1 //W
164 2 mcblocks:stair_Dark_Oak_Wood 0 //S
164 3 mcblocks:stair_Dark_Oak_Wood 2 //N
164 4 mcblocks:stair_Dark_Oak_Wood_USD 3 //E
164 5 mcblocks:stair_Dark_Oak_Wood_USD 1 //W
164 6 mcblocks:stair_Dark_Oak_Wood_USD 0 //S
164 7 mcblocks:stair_Dark_Oak_Wood_USD 2 //N
165 mcblocks:Slime_Block
166 mcblocks:Barrier
167 mcblocks:Iron_Trapdoor
168 0 mcblocks:Prismarine
168 1 mcblocks:Prismarine_Bricks
168 2 mcblocks:Dark_Prismarine
169 mcblocks:Sea_Lantern
170 0 mcblocks:Hay_Block 4 //U
170 4 mcblocks:Hay_Block 1 //E
170 8 mcblocks:Hay_Block 0 //N
171 0 mcblocks:White_Carpet
171 1 mcblocks:Orange_Carpet
171 2 mcblocks:Magenta_Carpet
171 3 mcblocks:Light_Blue_Carpet
171 4 mcblocks:Yellow_Carpet
171 5 mcblocks:Lime_Carpet
171 6 mcblocks:Pink_Carpet
171 7 mcblocks:Gray_Carpet
171 8 mcblocks:Silver_Carpet
171 9 mcblocks:Cyan_Carpet
171 10 mcblocks:Purple_Carpet
171 11 mcblocks:Blue_Carpet
171 12 mcblocks:Brown_Carpet
171 13 mcblocks:Green_Carpet
171 14 mcblocks:Red_Carpet
171 15 mcblocks:Black_Carpet
172 mcblocks:Hardened_Clay
173 mcblocks:Coal
174 mcblocks:Packed_Ice
175 0 mcblocks:Sunflower_Stem
175 1 mcblocks:Lilac_Stem
175 2 mcblocks:DoubleTallgrass_Stem
175 3 mcblocks:LargeFern_Stem
175 4 mcblocks:RoseBush_Stem
175 5 mcblocks:Peony_Stem
175 8 mcblocks:Sunflower_Flower // engine determines the top from the stem underneath
175 9 mcblocks:Lilac_Flower
175 10 mcblocks:DoubleTallgrass_Flower
175 11 mcblocks:LargeFern_Flower
175 12 mcblocks:RoseBush_Flower
175 13 mcblocks:Peony_Flower
176 mcblocks:StandingBanner
177 mcblocks:WallBanner
178 mcblocks:Inverted_Daylight_Sensor
179 0 mcblocks:Red_Sandstone
179 1 mcblocks:Chiseled_Red_Sandstone
179 2 mcblocks:Smooth_Red_Sandstone
180 0 mcblocks:stair_Red_Sandstone 3 //E
180 1 mcblocks:stair_Red_Sandstone 1 //W
180 2 mcblocks:stair_Red_Sandstone 0 //S
180 3 mcblocks:stair_Red_Sandstone 2 //N
180 4 mcblocks:stair_Red_Sandstone_USD 3 //E
180 5 mcblocks:stair_Red_Sandstone_USD 1 //W
180 6 mcblocks:stair_Red_Sandstone_USD 0 //S
180 7 mcblocks:stair_Red_Sandstone_USD 2 //N
181 mcblocks:Red_Sandstone_Double_Slab
182 0 mcblocks:slab_Red_Sandstone
182 8 mcblocks:slab_Red_Sandstone 2 //S
183 mcblocks:Spruce_Fence_Gate
184 mcblocks:Birch_Fence_Gate
185 mcblocks:Jungle_Fence_Gate
186 mcblocks:Dark_Oak_Fence_Gate
187 mcblocks:Acacia_Fence_Gate
188 mcblocks:Spruce_Fence
189 mcblocks:Birch_Fence
190 mcblocks:Jungle_Fence
191 mcblocks:Dark_Oak_Fence
192 mcblocks:Acacia_Fence
193 0 mcblocks:Spruce_Door_Bottom_Closed 3 //W
193 1 mcblocks:Spruce_Door_Bottom_Closed 2 //N
193 0 mcblocks:Spruce_Door_Bottom_Closed 1 //E
193 1 mcblocks:Spruce_Door_Bottom_Closed 0 //S
193 0 mcblocks:Spruce_Door_Bottom_Open 3 //W
193 1 mcblocks:Spruce_Door_Bottom_Open 2 //N
193 0 mcblocks:Spruce_Door_Bottom_Open 1 //E
193 1 mcblocks:Spruce_Door_Bottom_Open 0 //S
193 8 mcblocks:Spruce_Door_Top_HingeRight
193 9 mcblocks:Spruce_Door_Top_HingeLeft
194 0 mcblocks:Birch_Door_Bottom_Closed 3 //W
194 1 mcblocks:Birch_Door_Bottom_Closed 2 //N
194 0 mcblocks:Birch_Door_Bottom_Closed 1 //E
194 1 mcblocks:Birch_Door_Bottom_Closed 0 //S
194 0 mcblocks:Birch_Door_Bottom_Open 3 //W
194 1 mcblocks:Birch_Door_Bottom_Open 2 //N
194 0 mcblocks:Birch_Door_Bottom_Open 1 //E
194 1 mcblocks:Birch_Door_Bottom_Open 0 //S
194 8 mcblocks:Birch_Door_Top_HingeRight
194 9 mcblocks:Birch_Door_Top_HingeLeft