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It would be possible to provide a "pixel buffer" using the vt100 wrapper that provides a simple (columns, 2*lines) large pixel display using the lower half block/upper half block UTF8 symbols. Who knows, it might end up being fun to see and look good in retro games...
The text was updated successfully, but these errors were encountered:
It would be possible to provide a "pixel buffer" using the vt100 wrapper that provides a simple (columns, 2*lines) large pixel display using the lower half block/upper half block UTF8 symbols. Who knows, it might end up being fun to see and look good in retro games...
The text was updated successfully, but these errors were encountered: