Releases: expressobits/inventory-system
Releases · expressobits/inventory-system
core-1.0.1
0.9.42
What's Changed
- fix setup from inventory system by @FlauschBert in #84
New Contributors
- @FlauschBert made their first contribution in #84
Full Changelog: 0.9.4...0.9.42
0.9.4
Full Changelog: 0.9.3...0.9.4
0.9.0
What's Changed
- Add UI from demo
- Clean code
- Add Singleton to Integrate easy in existing projects this addon
- Fixed an issue where adding InventoryItems created outside the UI overwrote the Item with ID=0 by @jeanphillips31 in #72
New Contributors
- @jeanphillips31 made their first contribution in #72
Full Changelog: 0.8.71...0.9.0
0.8.71
What's Changed
- make item type select button not reset AND improve item editor UI by @non-nattawut in #71
Full Changelog: 0.8.62...0.8.71
0.8.6
What's Changed
Full Changelog: 0.8.5...0.8.6
0.8.5
0.8.1
- Fix export .gitattributes
0.8.0
- Move folder for submodule purposes (Stay addon structure in "addon" branch)
- Add craft processing modes (Sequential and Parallel)
- Fixes in auto craft
- Add option to remove itens after craft (Experimental)
- Add utils functions and special slot type for categories
- Fix database save after create/delete resources
0.7.62
- Add Auto Craft