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Signals #5

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kylecorry31 opened this issue Mar 23, 2024 · 0 comments
Open
4 tasks

Signals #5

kylecorry31 opened this issue Mar 23, 2024 · 0 comments
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@kylecorry31
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kylecorry31 commented Mar 23, 2024

  • Add a signal which runs all consumer signal effects / computed signals when changed
  • Add a signal effect which gets invoked when the signal changes
  • Add a computed signal which gets a new value when the signal changes
  • Signals should be usable with existing hooks (treated as regular values)

This is very similar to topics, except with a nicer syntax and the ability for effects to bind to it

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