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All issues with saving and anything that relies on proper directory access I had in the past were solved by choosing/changing directories that have all permissions granted.
If the save state is not being finished, it seems it's a permission issue.
Try changing the path in Retroarch through Settings/Directory/Save States and browse any other directory that you are sure won't have issues writing your state, say, your desktop if it's a PC, or your root directory if it's a handheld or something.
If saving the state works fine following the above instructions, then, it's not a retroarch issue, it only means that RA doesn't have access to the directory it's trying to save. Also, if states aren't being saved, it can also mean that normal in-game saves and other functions, such as screenshots and more won't work either.
Is there an existing issue for this?
Description
So I was playing Castlevania: Symphony of the Knight on a RE TRETO stick and the saving feature was always stuck at 0%.
Expected behavior
I expected that it will actually save the state.
Steps to reproduce the bug
Might be Re treto specific.... I don't really know.
Version/Commit
8.3.0 (Git 122be0c)
Bisect Results
No response
Present in the nightly version
I don't know
Platform & operating system
Linux ARMv3
Affected Cores
No response
Environment information
No response
Relevant log output
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