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Build on Meta Quest Headset not launching #1929

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ejmb100 opened this issue Nov 7, 2024 · 0 comments
Open

Build on Meta Quest Headset not launching #1929

ejmb100 opened this issue Nov 7, 2024 · 0 comments

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@ejmb100
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ejmb100 commented Nov 7, 2024

Hi,

I'm able to generate at city simulator map in the Unity editor when I click play. However, when I do a build for a Meta Quest VR (Android device), it never launches (stays black). Can you advise if one is able to generate a map view within a Quest Headset and, if so, do you have documentation on the settings necessary?

The current settings are:

Plugin: mapbox-unity-sdk_v2.1.1
Image: mapbox streets,
Terrain: Mapbox terrains
Map Layer: Mapbox street with building IDs
Features: Buildings and Roads.
Minimum API Level: Android 10, API level 29
Target API Level: Android 12, (12L, API Level 32)
Unity Version: 2022.3.24f1
Target Platform: Quest 3 VR headset.

Thanks!

Screenshot 2024-11-07 at 10 24 05 AM Screenshot 2024-11-07 at 10 23 42 AM

Note: If this is a bug or support ticket, please provide the following information:

  • Unity version:
    • Scripting Runtime Version:
    • Scripting Backend:
    • Api Compatibility Level:
  • Mapbox SDK version:
  • The platform you're building to:
  • A description of what you're trying to do:
  • Steps to recreate the bug if appropriate:
  • Links to your logs are also helpful:
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