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A somewhat common use case is the ability to:
This is a required step in modding of many games.
feng currently does not implement a repack feature, but it should be straight forward.
In order to re-pack a file, we need a input directory of previously extracted files (named correctly).
Map the input file, and iterate over it, replace the (maybe compressed) data blocks and re-calculate the required fields due to changed data sizes.
The text was updated successfully, but these errors were encountered:
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A somewhat common use case is the ability to:
This is a required step in modding of many games.
feng currently does not implement a repack feature, but it should be straight forward.
In order to re-pack a file, we need a input directory of previously extracted files (named correctly).
Map the input file, and iterate over it, replace the (maybe compressed) data blocks and re-calculate the required fields due to changed data sizes.
The text was updated successfully, but these errors were encountered: