See Bevy dependencies.
# export CARGO_TARGET_DIR=target
cargo run --release --locked
JUMPY_ASSETS
: assets directory (default:assets/
)JUMPY_ASSET_PACKS
: mods directory (default:packs/
)
Binary will be located at target/release/jumpy
after build. To run it, assets
directory should be placed in the same directory or a path can be specified via JUMPY_ASSETS
environment variable.
For example:
export JUMPY_ASSETS=/opt/jumpy/assets/
target/release/jumpy
The desktop file in the contrib/ directory can be installed to allow running the game from your desktop's app launcher.
Also see README.md#distro-packages
Binary releases are automated via Continuous Deployment workflow and they can be downloaded from the releases page. Release artifacts are named in the following format:
jumpy-<version>-<target>.<ext>
A single archive includes the jumpy
binary and assets
directory. It can be verified by using a SHA256 hash file that has the same name as the artifact except it ends with ".sha256". Release artifacts are not signed at this time.