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update entities in on-end-contact cancels changes in on-render #96

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danjohansson opened this issue Apr 14, 2016 · 0 comments
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@danjohansson
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Updating entities in on-end-contact or on-begin-contact will cancel changes in e.g. on-render where the step! fn is called, or if the (.destroyBody ...) fn is called, because compare-and-set! is used.

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