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Missiles should have thrust/fuel/damage/guidance information set by equipment #6014

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sturnclaw opened this issue Jan 13, 2025 · 0 comments · May be fixed by #6027
Open

Missiles should have thrust/fuel/damage/guidance information set by equipment #6014

sturnclaw opened this issue Jan 13, 2025 · 0 comments · May be fixed by #6027

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@sturnclaw
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sturnclaw commented Jan 13, 2025

Missiles are currently defined by one of four "named missiles", that being unguided, guided, smart, and naval. This includes all information about the missile, including health, damage, and guidance.

Obviously, this is suboptimal and provides very little ability for modders or developers to introduce interesting gameplay.

@sturnclaw sturnclaw converted this from a draft issue Jan 13, 2025
@sturnclaw sturnclaw changed the title Missiles have thrust/fuel/damage/guidance information set by equipment Missiles should have thrust/fuel/damage/guidance information set by equipment Jan 13, 2025
@sturnclaw sturnclaw linked a pull request Jan 18, 2025 that will close this issue
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