You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Missiles are currently defined by one of four "named missiles", that being unguided, guided, smart, and naval. This includes all information about the missile, including health, damage, and guidance.
Obviously, this is suboptimal and provides very little ability for modders or developers to introduce interesting gameplay.
The text was updated successfully, but these errors were encountered:
sturnclaw
changed the title
Missiles have thrust/fuel/damage/guidance information set by equipment
Missiles should have thrust/fuel/damage/guidance information set by equipment
Jan 13, 2025
Missiles are currently defined by one of four "named missiles", that being
unguided
,guided
,smart
, andnaval
. This includes all information about the missile, including health, damage, and guidance.Obviously, this is suboptimal and provides very little ability for modders or developers to introduce interesting gameplay.
The text was updated successfully, but these errors were encountered: