Releases: piskelapp/piskel
Piskel 0.5.2 - Beat
Fixes for bugs detected after release :
- Maintain ratio checkbox in Resize panel was always on
- Chrome crashes when opening sprites with too many frames (~100)
Piskel 0.5.1 - Beat
Bug fixes detected after release :
- GIF export of non-transparent gifs
- Popup preview not working on Firefox
Piskel 0.5.0 - Beat
Contributions
Keyboard shortcuts to SAVE on desktop version (#257)
First of all, huge thanks to @leegrey for this very nice feature.
You can now use CTRL+S to Save and CTRL+SHIFT+S to Save As on Piskel desktop.
License (#268)
Thanks to the advice of @Calinou , Piskel now has a proper license and is licensed under AGPLv3. See https://github.com/juliandescottes/piskel/blob/master/LICENSE
Other features
- Popup preview (#250) detached live preview of the sprite (all layers merged)
- Default Size Settings (#251) set a custom default size for new sprites
- Resize panel improvements resize using anchors, maintain width/height ratio
- Repeated preview/pattern preview (#190) preview a sprite as a repeated pattern (application settings)
- Custom FPS limit change the max FPS (application settings)
- Custom GIF export resolution (previously could only choose factors of the original size)
Bug fixes
- Fix for #265 : Support transparency when exporting GIFs
- Also fixed by #265 : Could not export to GIF sprites with more than 100 different colors
- Fix for #249 : Performance issue when computing the 'Current colors' palette
- Fix for #261 : Uncaught exceptions were crashing the desktop version of Piskel
Piskel 0.4.2.1 - Eddie + Fix for Chrome Canvas regression
Issue opened at https://code.google.com/p/chromium/issues/detail?id=469906
Issue seems to impact only Radeon users (not sure if all cards are impacted).
No desktop release needed for this fix
Piskel 0.4.2 - Eddie v2
Piskel 0.4.0 - Eddie
Piskel 0.3.0 - Rush
Palettes
Palette creation :
- Import palettes from GIMP or Paint.net
- Import a palette from an image
- HSL RGB color picker can be used when creating/editing a palette
- Create a palette from the current colors of your sprite
Palette management
- Export your palettes to GIMP format
- Current Colors palette sorting has been improved
- Cycle through the colors of your palette using "<" and ">"
Others
- Layers : merge down option added
- Homogenize UI of layers list and palettes list
Piskel 0.2.0 - Dr Light
Testing environment
See more details about testing in Piskel on the wiki : Test guidelines.
In short, Piskel is now running unit tests with Karma runner / Jasmine, as well as custom integration tests that cover the drawing tools.
New features
- Additionally this release features a pull request #213 from @posva , improving the Export as ZIP feature ! Thanks !
New desktop versions released
Checkout the offline builds page for the download links to the latest offline builds of Piskel.
Piskel 0.1.1
New features :
- Backup service to restore the last session
- Export your sprite as a .piskel file : all your layers and frames information is stored in the file
- Drag and Drop images : they will be inserted in your current frame directly
- Drag and Drop .piskel files : the animation will be loaded immediatly
- New tool : Paint all bucket. Easily swap colors among your frames and layers
Enhancements :
- Redesign of the options drawer, hopefully simpler to use
- Image import is now in a dedicated popup
- Browse local piskels is now in a dedicated popup
- Accessible shortcuts for Onion Skin and Layer Preview options
- Detailed tooltips for tools and settings
Important bug fixes :
- Undo/Redo : fixed 2 application-breaking crashes that could occur when using undo (ctrl+Z)
- Lighten tool : Fixed erroneous behavior when using the tool on a transparent pixel