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Since at the moment the Go language doesn't provide cgo support for ARM devices, these devices can't run the emulator. In fact, cgo is needed in order to support the SDL backend. A solution could be running the emulator as a service that sends video/audio informations to a browser through websockets.
The text was updated successfully, but these errors were encountered:
Since at the moment the Go language doesn't provide cgo support for ARM devices, these devices can't run the emulator. In fact, cgo is needed in order to support the SDL backend. A solution could be running the emulator as a service that sends video/audio informations to a browser through websockets.
The text was updated successfully, but these errors were encountered: