-
Notifications
You must be signed in to change notification settings - Fork 84
/
Copy pathcommon.go
267 lines (231 loc) · 6.42 KB
/
common.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
package androidbinary
import (
"bytes"
"encoding/binary"
"io"
"unicode/utf16"
)
// ChunkType is a type of a resource chunk.
type ChunkType uint16
// Chunk types.
const (
ResNullChunkType ChunkType = 0x0000
ResStringPoolChunkType ChunkType = 0x0001
ResTableChunkType ChunkType = 0x0002
ResXMLChunkType ChunkType = 0x0003
// Chunk types in RES_XML_TYPE
ResXMLFirstChunkType ChunkType = 0x0100
ResXMLStartNamespaceType ChunkType = 0x0100
ResXMLEndNamespaceType ChunkType = 0x0101
ResXMLStartElementType ChunkType = 0x0102
ResXMLEndElementType ChunkType = 0x0103
ResXMLCDataType ChunkType = 0x0104
ResXMLLastChunkType ChunkType = 0x017f
// This contains a uint32_t array mapping strings in the string
// pool back to resource identifiers. It is optional.
ResXMLResourceMapType ChunkType = 0x0180
// Chunk types in RES_TABLE_TYPE
ResTablePackageType ChunkType = 0x0200
ResTableTypeType ChunkType = 0x0201
ResTableTypeSpecType ChunkType = 0x0202
)
// ResChunkHeader is a header of a resource chunk.
type ResChunkHeader struct {
Type ChunkType
HeaderSize uint16
Size uint32
}
// Flags are flags for string pool header.
type Flags uint32
// the values of Flags.
const (
SortedFlag Flags = 1 << 0
UTF8Flag Flags = 1 << 8
)
// ResStringPoolHeader is a chunk header of string pool.
type ResStringPoolHeader struct {
Header ResChunkHeader
StringCount uint32
StyleCount uint32
Flags Flags
StringStart uint32
StylesStart uint32
}
// ResStringPoolSpan is a span of style information associated with
// a string in the pool.
type ResStringPoolSpan struct {
FirstChar, LastChar uint32
}
// ResStringPool is a string pool resource.
type ResStringPool struct {
Header ResStringPoolHeader
Strings []string
Styles []ResStringPoolSpan
}
// NilResStringPoolRef is nil reference for string pool.
const NilResStringPoolRef = ResStringPoolRef(0xFFFFFFFF)
// ResStringPoolRef is a type representing a reference to a string.
type ResStringPoolRef uint32
// DataType is a type of the data value.
type DataType uint8
// The constants for DataType
const (
TypeNull DataType = 0x00
TypeReference DataType = 0x01
TypeAttribute DataType = 0x02
TypeString DataType = 0x03
TypeFloat DataType = 0x04
TypeDemention DataType = 0x05
TypeFraction DataType = 0x06
TypeFirstInt DataType = 0x10
TypeIntDec DataType = 0x10
TypeIntHex DataType = 0x11
TypeIntBoolean DataType = 0x12
TypeFirstColorInt DataType = 0x1c
TypeIntColorARGB8 DataType = 0x1c
TypeIntColorRGB8 DataType = 0x1d
TypeIntColorARGB4 DataType = 0x1e
TypeIntColorRGB4 DataType = 0x1f
TypeLastColorInt DataType = 0x1f
TypeLastInt DataType = 0x1f
)
// ResValue is a representation of a value in a resource
type ResValue struct {
Size uint16
Res0 uint8
DataType DataType
Data uint32
}
// GetString returns a string referenced by ref.
// It panics if the pool doesn't contain ref.
func (pool *ResStringPool) GetString(ref ResStringPoolRef) string {
return pool.Strings[int(ref)]
}
// HasString returns whether the pool contains ref.
func (pool *ResStringPool) HasString(ref ResStringPoolRef) bool {
if pool == nil {
return false
}
return int(ref) >= 0 && int(ref) < len(pool.Strings)
}
func readStringPool(sr *io.SectionReader) (*ResStringPool, error) {
sp := new(ResStringPool)
if err := binary.Read(sr, binary.LittleEndian, &sp.Header); err != nil {
return nil, err
}
stringStarts := make([]uint32, sp.Header.StringCount)
if err := binary.Read(sr, binary.LittleEndian, stringStarts); err != nil {
return nil, err
}
styleStarts := make([]uint32, sp.Header.StyleCount)
if err := binary.Read(sr, binary.LittleEndian, styleStarts); err != nil {
return nil, err
}
sp.Strings = make([]string, sp.Header.StringCount)
for i, start := range stringStarts {
var str string
var err error
if _, err := sr.Seek(int64(sp.Header.StringStart+start), io.SeekStart); err != nil {
return nil, err
}
if (sp.Header.Flags & UTF8Flag) == 0 {
str, err = readUTF16(sr)
} else {
str, err = readUTF8(sr)
}
if err != nil {
return nil, err
}
sp.Strings[i] = str
}
sp.Styles = make([]ResStringPoolSpan, sp.Header.StyleCount)
for i, start := range styleStarts {
if _, err := sr.Seek(int64(sp.Header.StylesStart+start), io.SeekStart); err != nil {
return nil, err
}
if err := binary.Read(sr, binary.LittleEndian, &sp.Styles[i]); err != nil {
return nil, err
}
}
return sp, nil
}
func readUTF16(sr *io.SectionReader) (string, error) {
// read length of string
size, err := readUTF16length(sr)
if err != nil {
return "", err
}
// read string value
buf := make([]uint16, size)
if err := binary.Read(sr, binary.LittleEndian, buf); err != nil {
return "", err
}
return string(utf16.Decode(buf)), nil
}
func readUTF16length(sr *io.SectionReader) (int, error) {
var size int
var first, second uint16
if err := binary.Read(sr, binary.LittleEndian, &first); err != nil {
return 0, err
}
if (first & 0x8000) != 0 {
if err := binary.Read(sr, binary.LittleEndian, &second); err != nil {
return 0, err
}
size = (int(first&0x7FFF) << 16) + int(second)
} else {
size = int(first)
}
return size, nil
}
func readUTF8(sr *io.SectionReader) (string, error) {
// skip utf16 length
_, err := readUTF8length(sr)
if err != nil {
return "", err
}
// read lenth of string
size, err := readUTF8length(sr)
if err != nil {
return "", err
}
buf := make([]uint8, size)
if err := binary.Read(sr, binary.LittleEndian, buf); err != nil {
return "", err
}
return string(buf), nil
}
func readUTF8length(sr *io.SectionReader) (int, error) {
var size int
var first, second uint8
if err := binary.Read(sr, binary.LittleEndian, &first); err != nil {
return 0, err
}
if (first & 0x80) != 0 {
if err := binary.Read(sr, binary.LittleEndian, &second); err != nil {
return 0, err
}
size = (int(first&0x7F) << 8) + int(second)
} else {
size = int(first)
}
return size, nil
}
func newZeroFilledReader(r io.Reader, actual int64, expected int64) (io.Reader, error) {
if actual >= expected {
// no need to fill
return r, nil
}
// read `actual' bytes from r, and
buf := new(bytes.Buffer)
if _, err := io.CopyN(buf, r, actual); err != nil {
return nil, err
}
// fill zero until `expected' bytes
for i := actual; i < expected; i++ {
if err := buf.WriteByte(0x00); err != nil {
return nil, err
}
}
return buf, nil
}