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Crash upon loading into existing world #596
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Do you have any files in the player config folder that weren't created by the mod? Did you rename any files there? |
not that I am aware of, I haven't changed any files or done anything like that manually |
Can you check if there are any unusual files there that aren't just |
no |
I mean the |
oh in there, yeah there's nothing apart from |
The error is claiming that there's a file there with a name that is too long to be a UUID. |
I have minecraft on an exFAT partition, would that play into anything? |
comparing my UUID against the name of the file, they're identical |
That is very strange. Can you send me the file? |
Ok, so there is something going on there with AppleDouble files. I think it's related to where the "too long" file name comes from. |
Thanks! It all makes sense now. Now I'm wondering what else these AppleDouble files can break. |
not sure but they have caused me significant grief in the past with other minecraft related things |
every time I load into an existing world, I get a crash with the error "UUID string too large"
here is my crash log
crash-2025-01-01_14.18.40-server.txt
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