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websocket.go
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package main
/*
* Copyright 2014 Albert P. Tobey <[email protected]> @AlTobey
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import (
"encoding/json"
"fmt"
"github.com/gocql/gocql"
"github.com/gorilla/mux"
"github.com/gorilla/websocket"
"io"
"log"
"net/http"
"time"
)
type GameScoreData struct {
AvgScoreByTurn
Score float32 `json:"score"`
}
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
func WsHandler(w http.ResponseWriter, r *http.Request) {
vars := mux.Vars(r)
game_id, err := gocql.ParseUUID(vars["game_id"])
if err != nil {
http.Error(w, fmt.Sprintf("could not parse game_id (uuid expected): '%s'", err), 500)
return
}
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Fatalf("Websocket upgrade failed: %s\n", err)
}
defer conn.Close()
go func() {
for {
select {
case <-time.After(time.Second):
game, err := GetGame(cass, game_id)
if err != nil {
log.Printf("Cassandra query failed to get Game data: %s\n", err)
}
avgs, err := GetAvgScoreByTurn(cass)
if err != nil {
http.Error(w, fmt.Sprintf("Cassandra query failed to get avg data: %s", err), 500)
return
}
// possibly fragile once the spark job writes AI into the
// avg score table, but for now it's fine
gsds := make([]GameScoreData, len(game))
for i, grid := range game {
gsds[i].TurnId = grid.TurnId
gsds[i].Score = grid.Score
gsds[i].Name = avgs[grid.TurnId].Name
gsds[i].AvgScore = avgs[grid.TurnId].AvgScore
}
js, err := json.Marshal(gsds)
if err != nil {
log.Printf("JSON marshal failed: %s\n", err)
}
err = conn.WriteMessage(websocket.TextMessage, js)
if err != nil {
log.Printf("Failed to send %d bytes on websocket: %s", len(js), err)
return
}
}
}
}()
// TODO: this is a stub
for {
mt, payload, err := conn.ReadMessage()
if err != nil {
if err != io.EOF {
log.Printf("conn.ReadMessage failed: %s\n", err)
return
}
}
switch mt {
case websocket.BinaryMessage:
log.Printf("Ignoring binary message: %q\n", payload)
case websocket.TextMessage:
log.Printf("Ignoring text message: %q\n", payload)
default:
log.Printf("Invalid message type %d\n", mt)
return
}
}
}