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Filling the surface of buildings #557
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Hi @ohadmanor I can confirm the problem in Blender 4.3. It seems to be dependent on Blender version. It does work in Blender 3.6. So it would be the quickest walk-around for now. Please note that the Geometry Nodes setup for the terrain won't work in Blender 3.6 I have to try a new method of texture baking. Sorry for inconveniences. |
Thanks, Which blosm version you recommend to work with on blender 3.6? |
Blosm 2.7.11 works in Blender 3.6 with the exception of the Geometry Nodes setup for a terrain |
The Geometry Nodes modifier for a terrain can be removed or disabled. |
Ok,
Thanks |
A modifier for a object can be disabled or removed in the |
Hi, Ok, it is working with Blender 3.6 and blosm 2.7.11 - to remove the modifire: bpy.ops.object.modifier_remove(modifier="Terrain Base") Thnaks |
Hi,
In the latest version I notice that it stop to fill in textures the transperent area of facades.
I'm using blosm 2.7.11, Blender 4.2.4, and defult asset package.
here is example:
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