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Created skeleton of directory requirements. #1
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…fake', and 'quiz.'. Trish finally realized that the test that we've done below our class our now being run with tests. Aha! More tests to write and more tests to understand!
…ur module. Which we called 'Scrabble'. Seeing a patternbut repeating it might be harder.
…ed our own test cases at bottom of .rb file. WOrked. Saving before we loose it.
…hat we've mapped out in our notes.md
…rrected parenthesis error in scoring_spec.rb file. Changed a couple of words in test cases because they were 7 letter words and we were testing for something else. - Rachel
…at were looking for & what we want in our game.
…success of test driven development leading us to structuring our code.
…_word_score methods. Finished revising tests for these methods (we had syntax wrong before).
…the Player class.
…tep away. Rachel took over. Instead of using hash we decided to go wtih an 2d array
…new class tile bag class.
…und an idea in draw_tiles method. -R
…so, worked on the psedo code that would cover the rest of the tests & logic of Wave 3. Still nedd more work.
…layer class, started working on solutions for play method within Player class.
… sceanrio for testing. It will be short lived.
…! We're tired but proud.
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