Proof of concept of multi-player cheats for Age of Empires II: The Conquerors (ver. 1.0). I have coded multiple cheats in the 2012s for this game, including a map-hack, delete-hack, control-hack (that moves other player units), infinite resources, and early technologies. The memory addresses related to the game hardcoded in this project are the result of reverse engineering using Immunity Debugger
(https://www.immunityinc.com/products/debugger/). A more modern alternative would be to use x64dbg
(https://x64dbg.com/). A similar process should lead to the same cheats in version 1.0c of AoE II.
Example of usage:
This project was entirely written in fasm
(https://flatassembler.net/). Remember to update the following line in main.asm
with the corresponding path:
include 'C:\fasmw16726\INCLUDE\win32ax.inc'
.