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Isolate LWJGL3 and redo renderer #362
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Job Summary for GradleBuild :: build
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Job Summary for GradleBuild :: build
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Job Summary for GradleBuild :: build
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Job Summary for GradleBuild :: build
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Job Summary for GradleBuild :: build
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all i've seen in this commit are build failures and disappointment |
It’s our buildscript it actually builds 💀💀💀 |
Job Summary for GradleBuild :: build
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Job Summary for GradleBuild :: build
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Labels
dependencies
Pull requests that update a dependency file
enhancement
New feature or request
major impact
Impact significantly affects the functionality
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Description
Isolated all usages of LWJGL 3 into their own isolated environment, not allowing them to pollute Minecraft's base usage of LWJGL.
This gives OneConfig maximal compatibility with mods which may mess around with LWJGL internals and makes the renderer a lot more reliable because of the forced requirement of a wrapper around any LWJGL 3 APIs which the mod wants to use.
Related Issue(s)
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