v0.3.0
Pre-release
Pre-release
- make sprite visibility time calculation match lazer (which does it better)
- detect utf-8 bom, which is present on old storybrew exports
- fix storyboard layer sorting
- do progress display in another thread
- add gif image reading support
- include
libomp.dll
andlibomp140.x86_64.dll
in release files - fix some crashes