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Changed literally nothing
CI Build #33: Commit bd822e2 pushed by brandon-kong
February 21, 2024 03:35 43s master
February 21, 2024 03:35 43s
Added castling!
CI Build #32: Commit 6e62a67 pushed by brandon-kong
February 21, 2024 02:44 55s master
February 21, 2024 02:44 55s
Used Move instead of X,Y pairs for valid moves
CI Build #31: Commit 1848920 pushed by brandon-kong
February 21, 2024 02:37 1m 27s master
February 21, 2024 02:37 1m 27s
Fixed bug where game crashes after selecting non valid square
CI Build #30: Commit 4a301af pushed by brandon-kong
February 21, 2024 02:13 1m 26s master
February 21, 2024 02:13 1m 26s
Added turn based
CI Build #29: Commit b0a3e06 pushed by brandon-kong
February 20, 2024 20:40 1m 22s master
February 20, 2024 20:40 1m 22s
Fixed indentations in readme
CI Build #28: Commit abd51e0 pushed by brandon-kong
February 5, 2024 18:39 45s master
February 5, 2024 18:39 45s
better readme
CI Build #27: Commit 97aba3c pushed by brandon-kong
February 5, 2024 18:38 59s master
February 5, 2024 18:38 59s
Better build
CI Build #26: Commit d99d08f pushed by brandon-kong
February 5, 2024 18:37 1m 35s master
February 5, 2024 18:37 1m 35s
Removed Move.h in src
CI Build #25: Commit 4c2e2bf pushed by brandon-kong
February 5, 2024 18:29 52s master
February 5, 2024 18:29 52s
Better mouse clicking controls
CI Build #24: Commit 3530427 pushed by brandon-kong
February 5, 2024 04:01 41s master
February 5, 2024 04:01 41s
CI Build
CI Build #23: by brandon-kong
February 5, 2024 02:11 1m 8s master
February 5, 2024 02:11 1m 8s
CI Build
CI Build #22: by brandon-kong
February 5, 2024 02:07 6m 40s master
February 5, 2024 02:07 6m 40s
Update cmake-single-platform.yml
CI Build #21: Commit 1d31384 pushed by brandon-kong
February 5, 2024 00:22 1m 22s master
February 5, 2024 00:22 1m 22s
Update README.md
CI Build #20: Commit 6ac3c4c pushed by brandon-kong
February 5, 2024 00:21 2m 24s master
February 5, 2024 00:21 2m 24s
Updated CMAKELists
CI Build #19: Commit 8dcf2ab pushed by brandon-kong
February 5, 2024 00:20 2m 50s master
February 5, 2024 00:20 2m 50s
Keeping track of piece's move state
CI Build #17: Commit ddf2013 pushed by brandon-kong
February 5, 2024 00:03 1m 36s master
February 5, 2024 00:03 1m 36s
Rendered valid squares
CI Build #16: Commit e359379 pushed by brandon-kong
February 5, 2024 00:00 1m 19s master
February 5, 2024 00:00 1m 19s
Fixed build issues
CI Build #15: Commit a1caa18 pushed by brandon-kong
February 4, 2024 23:47 1m 18s master
February 4, 2024 23:47 1m 18s
I have no idea what I changed tbh
CI Build #13: Commit 618dd96 pushed by brandon-kong
February 4, 2024 23:21 1m 4s master
February 4, 2024 23:21 1m 4s
Algebraic Notation, Pawn
CI Build #12: Commit 71c7d5a pushed by brandon-kong
February 4, 2024 22:55 1m 22s master
February 4, 2024 22:55 1m 22s
Algebraic Notation
CI Build #11: Commit 98858ff pushed by brandon-kong
February 4, 2024 22:08 1m 14s master
February 4, 2024 22:08 1m 14s
Fixed window unfocus bug, removed unnecessary code in Game class
CI Build #10: Commit 603c8ac pushed by brandon-kong
February 4, 2024 21:58 1m 15s master
February 4, 2024 21:58 1m 15s
Added Move Class
CI Build #9: Commit 1f91384 pushed by brandon-kong
February 4, 2024 21:55 1m 11s master
February 4, 2024 21:55 1m 11s
Draws square, fixed json
CI Build #8: Commit ff6b316 pushed by brandon-kong
February 4, 2024 21:52 1m 5s master
February 4, 2024 21:52 1m 5s
Better configuration reading/handling, Added Config static class
CI Build #7: Commit 195eb83 pushed by brandon-kong
February 4, 2024 20:53 1m 41s master
February 4, 2024 20:53 1m 41s