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tests: add test for -hdr and -bspxhdr
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,75 @@ | ||
// Game: Quake | ||
// Format: Valve | ||
// entity 0 | ||
{ | ||
"classname" "worldspawn" | ||
"wad" "deprecated/free_wad.wad" | ||
"_tb_def" "builtin:Quake.fgd" | ||
// brush 0 | ||
{ | ||
( -416 -128 32 ) ( -416 -127 32 ) ( -416 -128 33 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -416 -208 32 ) ( -416 -208 33 ) ( -415 -208 32 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -416 -128 32 ) ( -415 -128 32 ) ( -416 -127 32 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 128 272 48 ) ( 128 273 48 ) ( 129 272 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 128 272 48 ) ( 129 272 48 ) ( 128 272 49 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 128 272 48 ) ( 128 272 49 ) ( 128 273 48 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
} | ||
// brush 1 | ||
{ | ||
( -416 -128 288 ) ( -416 -127 288 ) ( -416 -128 289 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -416 -208 288 ) ( -416 -208 289 ) ( -415 -208 288 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -416 -128 288 ) ( -415 -128 288 ) ( -416 -127 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 128 272 304 ) ( 128 273 304 ) ( 129 272 304 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 128 272 304 ) ( 129 272 304 ) ( 128 272 305 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 128 272 304 ) ( 128 272 305 ) ( 128 273 304 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
} | ||
// brush 2 | ||
{ | ||
( -432 -128 272 ) ( -432 -127 272 ) ( -432 -128 273 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -432 -208 272 ) ( -432 -208 273 ) ( -431 -208 272 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -432 -128 48 ) ( -431 -128 48 ) ( -432 -127 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 112 272 288 ) ( 112 273 288 ) ( 113 272 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 112 272 288 ) ( 113 272 288 ) ( 112 272 289 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -416 272 288 ) ( -416 272 289 ) ( -416 273 288 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
} | ||
// brush 3 | ||
{ | ||
( 128 -128 272 ) ( 128 -127 272 ) ( 128 -128 273 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 128 -208 272 ) ( 128 -208 273 ) ( 129 -208 272 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 128 -128 48 ) ( 129 -128 48 ) ( 128 -127 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 672 272 288 ) ( 672 273 288 ) ( 673 272 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 672 272 288 ) ( 673 272 288 ) ( 672 272 289 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 144 272 288 ) ( 144 272 289 ) ( 144 273 288 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
} | ||
// brush 4 | ||
{ | ||
( -416 -144 272 ) ( -416 -143 272 ) ( -416 -144 273 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 96 -224 272 ) ( 96 -224 273 ) ( 97 -224 272 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 96 -144 48 ) ( 97 -144 48 ) ( 96 -143 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 640 256 288 ) ( 640 257 288 ) ( 641 256 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 640 -208 288 ) ( 641 -208 288 ) ( 640 -208 289 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 128 256 288 ) ( 128 256 289 ) ( 128 257 288 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
} | ||
// brush 5 | ||
{ | ||
( -416 256 48 ) ( -416 257 48 ) ( -416 256 49 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -432 256 48 ) ( -432 256 49 ) ( -431 256 48 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( -432 256 48 ) ( -431 256 48 ) ( -432 257 48 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 128 272 288 ) ( 128 273 288 ) ( 129 272 288 ) bolt3 [ 1 0 0 0 ] [ 0 -1 0 -32 ] 0 1 1 | ||
( 128 272 64 ) ( 129 272 64 ) ( 128 272 65 ) bolt3 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 | ||
( 128 272 64 ) ( 128 272 65 ) ( 128 273 64 ) bolt3 [ 0 1 0 32 ] [ 0 0 -1 0 ] 0 1 1 | ||
} | ||
} | ||
// entity 1 | ||
{ | ||
"classname" "info_player_start" | ||
"origin" "-292 0 156" | ||
} | ||
// entity 2 | ||
{ | ||
"classname" "light" | ||
"origin" "-360 200 56" | ||
"light" "15" | ||
"delay" "2" | ||
"_color" "0.75 0.65 0.44" | ||
} |
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