fix: Prevent pausing in online from timing out network, allow game to continue running #1080
Triggered via pull request
June 9, 2024 05:26
MaxCWhitehead
edited
#1003
Status
Failure
Total duration
9s
Artifacts
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pul-requests.yml
on: pull_request_target
🕵 Validate Conventional PR Title
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🕵 Validate Conventional PR Title
Unknown release type "Fix" found in pull request title "Fix: Prevent pausing in online from timing out network, allow game to continue running".
Available types:
- feat: A new feature
- fix: A bug fix
- docs: Documentation only changes
- style: Changes that do not affect the meaning of the code (white-space, formatting, missing semi-colons, etc)
- refactor: A code change that neither fixes a bug nor adds a feature
- perf: A code change that improves performance
- test: Adding missing tests or correcting existing tests
- build: Changes that affect the build system or external dependencies (example scopes: gulp, broccoli, npm)
- ci: Changes to our CI configuration files and scripts (example scopes: Travis, Circle, BrowserStack, SauceLabs)
- chore: Other changes that don't modify src or test files
- revert: Reverts a previous commit
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