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# Changelog | ||
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## 1.1.0 | ||
##### Domain | ||
* Bugfix: Fixed wrong REST Api URLs | ||
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##### Rest | ||
* Added support for match-v2.2 | ||
* Added support for matchhistory-v2.2 | ||
* Bugfixes: Various wrong endpoints and bad field types | ||
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------ | ||
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## 1.0.0 | ||
* Initial release |
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# RiotAPI | ||
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Current version: 1.0.0 | ||
Current version: 1.1.0 | ||
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This is a Java 8 project designed to offer a simple binding to most League of Legends services. Right now this includes: | ||
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| module | description | | ||
|--------|-------------| | ||
|[domain](./domain) | Holding common information for all other modules. Mostly copies of the client's classes transmitted via RTMP in [com.riotgames](../tree/master/domain/src/main/java/net/boreeas/riotapi/com/riotgames), but also the [Shard](../blob/master/domain/src/main/java/net/boreeas/riotapi/Shard.java) enum, holding constants for all regions | | ||
|[loginqueue](./loginqueue) | Login to a server. | | ||
|[rest](./rest) | The official rest API provided by Riot. Includes an unthrottled handler as well as a throttled, asynchronous handler with configurable rate limits | | ||
|[rtmp](./rtmp) | The part that makes the client run. | | ||
|[spectator](./spectator) | Spectate games. Supports loading spectator files (.rofl) and streaming via the rest API. For non-featured games, you will need to provide a decryption key, which can be retrieved via RTMP | | ||
|[xmpp](./xmpp) | Connect to the chat server. A simple wrapper that takes care of menial tasks such as channel name encoding | | ||
|[domain](https://github.com/loldevs/riotapi/wiki/domain) | Holding common information for all other modules. Mostly copies of the client's classes transmitted via RTMP in [com.riotgames](../tree/master/domain/src/main/java/net/boreeas/riotapi/com/riotgames), but also the [Shard](../blob/master/domain/src/main/java/net/boreeas/riotapi/Shard.java) enum, holding constants for all regions | | ||
|[loginqueue](https://github.com/loldevs/riotapi/wiki/loginqueue) | Login to a server. | | ||
|[rest](https://github.com/loldevs/riotapi/wiki/rest) | The official rest API provided by Riot. Includes an unthrottled handler as well as a throttled, asynchronous handler with configurable rate limits | | ||
|[rtmp](https://github.com/loldevs/riotapi/wiki/rtmp) | The part that makes the client run. | | ||
|[spectator](https://github.com/loldevs/riotapi/wiki/spectator) | Spectate games. Supports loading spectator files (.rofl) and streaming via the rest API. For non-featured games, you will need to provide a decryption key, which can be retrieved via RTMP | | ||
|[xmpp](https://github.com/loldevs/riotapi/wiki/xmpp) | Connect to the chat server. A simple wrapper that takes care of menial tasks such as channel name encoding | | ||
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Take a look at the [wiki](https://github.com/loldevs/riotapi/wiki) for a complete documentation. |
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@Data | ||
@Serialization(name = "com.riotgames.platform.game.Participant") | ||
public class Participant { | ||
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} |
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