Releases: loldevs/riotapi
Releases · loldevs/riotapi
v1.4.0 - Better interfacing with GameUpdateTask
Spectator
- GamePool.submit() now returns GameUpdateTask
- GameUpdateTask has settable callbacks for received chunks, received keyframes and when the game is finished
v1.3.0 - REST Api update, gzip-compression, shard data fallbacks
Domain
- Bugfix: Fixed incorrect chat urls for the Vietnam and Indonesian regions
- Added fallback loading of older versions.
Rtmp
- Bugfix: Closing RtmpClient now also closes the underlying writer thread instead of just interrupting it
Rest
- Updated league to v2.5
- Added support for gzip-encoding
- Added new filter options for matchhistory calls
- Added new event types for match timelines
- Bugfix: Removed double API call in getMatch()
v1.2.0: Dynamic Shards
Domain
- Dynamic loading for shard constants
- Removed: Shard.baseUrl
- Bugfix: Added missing Participant subclasses
- Bugfix: Fixed bug where extra spaces at the end of Shard constants resulted in illegal URIs
Support for match-v2.2 and matchhistory-v2.2, bugfixes
Domain
- Bugfix: Fixed wrong REST Api URLs
Rest
- Added support for match-v2.2
- Added support for matchhistory-v2.2
- Bugfixes: Various wrong endpoints and bad field types
1.0.0
Initial release, featuring working versions of the following modules:
- domain
- loginqueue
- rest
- rtmp
- spectator
- xmpp