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2D OSU

A tiny game made with SDL2 for INT-2215 (Advanced Programming)
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Table of Contents

  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgements

About The Project

INTRO OPTION INGAME ENDGAME

This project was built as a Big Exercise for Advanced Programming (INT2215). It took me about 1 week to make from scratch (see the commits). The only graphic library I used is SDL2 (and some extensions).

Expected score: A+;

Game loop credits to link

Built With

Getting Started

To get a local copy up and running follow these simple steps.

Prerequisites

These things are required:

  • Visual Studio 2019
  • SDL2 2.0.14 (with SDL_ttf 2.0, SDL_mixer 2.0, SDL_image 2.0)

Installation

  1. Clone the repo
    git clone https://github.com/lquyet/2dOsu
  2. Open project in Visual Studio 2019, update VC++ Directories and Linker Input. Change Solution Platform to x64 then Build.

Usage

Click "START" to start playing. You have to click on the non-white tiles(s) as fast as possible in 20 seconds. Some will give you extra time, some will give you more points. The more tiles you click, the higher score you get. If you click on a white tile or run out of time, the game will stop immediately.

Roadmap

See the open issues for a list of proposed features (and known issues).

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Le Minh Quyet - [email protected]

Project Link: https://github.com/lquyet/2dOsu

Acknowledgements

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