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First shot at adding spec #107

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LeonmanRolls
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Looking to get the ball rolling here. Let me know what you think, will be looking to refine the specs further in the future, for example some are only doing basic map? checks at the moment.

@oakes
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oakes commented Dec 20, 2016

Looks pretty good! Thanks for working on this. Are you planning on adding more?

@LeonmanRolls
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np, thanks for play-clj :) Sure I'll finish off the public methods in core for this PR and then hopefully go namespace by namespace.

@LeonmanRolls
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Okay think this is ready to merge! Tested the tutorial game with instrumentation on and had no problems.

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