Currently serving as Adjunct Faculty in Computer Science and Video Game Design at the Rochester Institute of Technology.
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serious-game-design
serious-game-design PublicGithub repo for the IGME Graduate Research Studio game design project
C#
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ray-tracing-basics
ray-tracing-basics PublicSimple repo to introduce the physics or ray tracing
Python
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CV-basics
CV-basics PublicBasic code, documents, and notebooks related to computer vision
Jupyter Notebook
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