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Retro Debugger v0.64.70

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@slajerek slajerek released this 24 Dec 20:39
· 3 commits to master since this release

Retro Debugger v0.64.70 (Xmas 24 Dec'24 release)
Added: Remote debug WebSockets server on port $0DEB (thanks to Mojzesh for thorough testing, bug fixing and valuable assistance)
Check out the library and a great example of usage in Go, created by Mojzesh: https://github.com/mojzesh/c64d-ws-client
Added: C64 mouse support (thanks to Anthony Savva for pointing this out)
Added: Display current value (hex, dec, binary) in Memory/Data Dump views (thanks to Brush/Elysium for pointing this out)
Added: Support of Windows ARM64 architecture
Bug fixed: selecting C64 Vice border mode in Settings was not refreshing Screen and VIC Editor texture boundaries (thanks to DKT/Samar for reporting)
Bug fixed: searching for label was not finding it (thanks to Stein Pedersen for reporting and a fix)
Bug fixed: VicEditor's automatic grid lines were not updated on startup
Bug fixed: crash when scrubbing timeline when EasyFlash with state was attached
Bug fixed (Linux): fixes for CMake files, PR #50 (thanks Uffe Jakobsen)
Changed: Adjusted label resolution to prioritize +N labels over -N when closely positioned, especially for 16-bit pointers (thanks to Brush/Elysium for reporting)
Changed: More user-friendly message for not found ROMs, PR #68 (thanks to jumpjack)
Changed: Use project-relative paths in Visual Studio project files, PR #63 (thanks to Stein Pedersen)
... and a lot of refactoring and other various bug fixes.

Enjoy my first ever DJ Set created for New Year's Eve EOY 2024/25 party! Play here: https://youtu.be/LZF44uOo1_g