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help.InstallMacOS
Thomas Mann edited this page Feb 12, 2025
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We are working on MacOS support, but this is a major task that requires multiple drastic refactoring efforts. We have already made large strides in separating Windows dependencies from the .NET architecture. However, moving from DirectX to Vulkan and supporting abstraction layers for Metal will be another significant undertaking.
Until this is complete, you can already use abstraction layers to run Tooll3 on MacOS! You can use bottles.
This Discord threaddiscusses the details:
Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features