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lib.3d.postfx.DepthOfField
Thomas Mann edited this page May 19, 2023
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Adds a depth of field effect.
Hint: Use a [Locator] and its DistanceToCamera output to use automatic focus distance.
Name | Type |
---|---|
TextureOut | SharpDX.Direct3D11.Texture2D |
Depth | SharpDX.Direct3D11.Texture2D |
Name | Type | Relevancy |
---|---|---|
TextureBuffer | SharpDX.Direct3D11.Texture2D | Required |
DepthBuffer | SharpDX.Direct3D11.Texture2D | Required |
Amount | System.Single | |
FocusDistance | System.Single | |
BackgroundColor | System.Numerics.Vector4 | |
MaxSamples | System.Int32 | |
NearFarRange | System.Numerics.Vector2 | |
Command | T3.Core.DataTypes.Command |
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