A brief computer graphics / rendering course
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Updated
Jul 7, 2023 - C++
A brief computer graphics / rendering course
A brief computer graphics / rendering course
Open-Source CUDA/OpenCL Speed Of Light Ray-tracer
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
RayTracing tutorial use Java&Cpp
Rayray is a baby ray tracer written in C++.
Raytracing 3D Fractals via OpenCL
A raytracing program built from scratch in C language, using MinilibX minimal graphics library, with pseudo-xml files as input, a dynamic render realtime viewer, and the ability to save bmp at your resolution of choice, and the ability to render on multiple devices for faster distributed rendering.
A raytracing engine written in C (school project).
A simple Raytracing engine
☀️ Real-time Raytracer supporting materials, refraction, reflection.
A ShaderToy's Demo by Inigo Quilez in a single main.c file
A GPU-CPU SYCL 3D Rendering engine with it's own formally specified shading language "ASL"
tinyraytracer by ssloy, but rendering to the screen in realtime with SDL2 and dear imgui
Curvature is an experimental hybrid raytracing / raymarching 3D engine written from scratch with one goal in mind: allowing light to be curved efficiently.
Ray tracing engine (Python)
The Ray Tracer Challenge implemented in Kotlin
RRE (Rust Render Engine)
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