Skip to content
View valdemar-dev's full-sized avatar
๐Ÿ‘‘
Working
๐Ÿ‘‘
Working
  • Finland
  • 12:06 (UTC +02:00)

Organizations

@Graveyard-Dev

Block or report valdemar-dev

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
valdemar-dev/README.md

Valdemar

Hello! ๐Ÿ‘‹๐Ÿป

I'm an 18 year old programming student from ๐Ÿ‡ซ๐Ÿ‡ฎ Finland.
I'm currently majoring in Full-Stack Web-Development.

I'm passionate about:

  • ๐Ÿ“• Learning
  • ๐Ÿง  Psychology
  • โš›๏ธ Physics
  • โš–๏ธ Philosophy
  • ๐ŸŽถ Music
  • ๐Ÿ›๏ธ Politics
  • ๐Ÿ–ฅ๏ธ Programming

๐Ÿ“– Languages

JavaScript

JS was the first language I learnt over 6 years ago now (I quickly regretted it).
I started doing just simple console applications, however I quickly moved to full-stack web applications.
My most recent project was in TypeScript and was a simple matchmaking app, akin to tinder.
It used NextJS, Postgres, Tailwind, Socket.io and much more.
Note: I've omitted HTML, CSS and TS here for brevity, but I know those too.

JS/TS Projects:

Python

Python was the second language I learnt, a little over 4 years ago. I never really got too into it.
I did make some fun text-based adventure games, but those have been lost to time.
In the future I may use Python for some machine learning if I ever bother to jump on that train.

Kotlin

I learnt Kotlin around 7 months ago, primarily to try full-on OOP. (JS doesn't count)
It was a fun language, and I made a basic Web-Server, and played around with LibGDX to create some games.
I did not finish a game, because I realised my lack of graphics programming was jarring, and abstractions weren't going to help.

C/C++

I started learning C around 2 months ago at the time of writing this, and it's fantastic!.
I chose C because OpenGL. (and I'd never tried full on functional programming either)
I will eventually make a simple Isometric 3D Survival game set in space using just C and OpenGL, however that's probably for next year.

C/C++ Projects:

Please note that the majority of my currently deployed code is closed-source. However, as projects become obsolete, I tend to open-source them.

Pinned Loading

  1. iso-helpy iso-helpy Public

    TypeScript

  2. rest-chat-application rest-chat-application Public

    HTML

  3. single-page-application single-page-application Public

    JavaScript

  4. learn-opengl learn-opengl Public

    Following the LearnOpenGL book, and therefore implementing an OpenGL application in C.

    C++

  5. matrix-multiplicator matrix-multiplicator Public

    Does matrix-matrix multiplication.

    C

  6. lsr_config_tool lsr_config_tool Public

    A tool to easily install Los Santos RED Configurations.

    TypeScript 1