Releases: CheckTheDog/Fantasy-Brawl
Releases · CheckTheDog/Fantasy-Brawl
FantasyBrawl_v1.0
Description:
- Final Menu transitions
- Intro Video
- Bug correction
- General Adjustments
TASK LIST / FIXED BUGS:
Aitor:
- Final Transitions, solved some visual bugs
- Solved some player bugs
- Intro Video
Oscar:
- Solved some visual UI bugs
Didac:
- Adjusted Items, solved some bugs
- Adjusted Options menu layout
- Credits UI gamepad movement
Pol:
- Improved book animation and solved visual bugs
Jacobo:
- Intro video sound
Vlad:
- Intro video (art)
FantasyBrawl_v0.9.5
Description:
- Map Items (speed-up, heal, super countdown fill)
- Menu transitions improvements
- Death and Round end improvements
- Added many sound effects
- Credits Screen + new Final Scoreboard
- New map preview after champion selection screen
- Bug correction
- General Adjustments
TASK LIST / FIXED BUGS:
Aitor:
- Book animation in code
- Player appearance && disappearance
- Added multiple sound effects
- Solved bugs with some character's abilities and sounds
Oscar:
- Map preview after champion selection screen
- Credits Screen
Didac:
- Items
- Solved input bug in options screen
- Ingame settings menu improvement
Pol:
- Book animation (art)
Jacobo:
- Stars shown on screen when obtained
- Final Scoreboard improvement
FantasyBrawl_v0.9.3
Description:
- Implemented Kram's Special Ability
- Dracir's Special and Ultimate Rework
- Set App Icon
- Modified Input
- Added many visual feedback
- Bug correction
- General Adjustments
TASK LIST / FIXED BUGS:
Aitor:
- Set App Icon
- Modified Input
- Implemented Kram's Special Ability
- Added visual feedback on all supers/specials
- Added target on nearest player
- Dracir's Special and Ultimate Rework
- Improved/solved bugs on simon's ultimate
- Solved Collider layer draw bug
- Other multiple adjustments (transitions, aim paths...)
Oscar:
- Solved Music bug when using escape/start on champion selection screen
Didac:
- Solved Key Binding bug with triggers
Pol:
- New particles art (supers, specials, target)
FantasyBrawl_v0.9.2
Description:
- Correcting Bugs
- General Adjustments
- Added Üsollip's and Dracir's Special Ability (Kram's will be added in future versions)
- Options Menu redesign and Key Binding
- New in-game bars distribution
TASK LIST / FIXED BUGS:
Aitor:
- Solved Shield Bugs
- Üsollip's and Dracir's Special Ability
- Other adjustments and bug correction
Oscar:
- Reactivated ESC at certain menus
- New In-game bars distribution
Didac:
- Key Binding
- Options Menu traversal
Pol:
- Provided üsollip's parry texture, options menu redesign
FantasyBrawl_v0.9.1
Description:
- Correcting Bugs
- General Adjustments
- Added Lüar's Special Ability (the other three will be added in future versions)
TASK LIST / FIXED BUGS:
Aitor:
- Solved Crash on end condition: draw
- Adjusted Arrows
- Solved Üsollip Ultimate bugs
- Timer blinking when storm is going to close in
- Lüar's Special Ability
FantasyBrawl_v0.9
Description:
- Death anim on screen
- HP bar blinking on damage received
- Champion Selection screen adjustments
- Map preview
- Round system
- New Scores
- Music and SFX balancing
- Particle Hit marker
- New Art in many screens
TASK LIST:
Aitor:
- Implemented skull anim on player death
- Implemented particle hit marker
- HP bar blinking when being damaged
- Solved bugs in champion selection screen
Didac:
- Helped Implementing skull anim on player death
- Helped Implementing particle hit marker
- Music and SFX balancing
- Added shield and super fx
Pol:
- Map preview design (art)
- Main Menu Design (art)
- Death skull texture
- Options Menu Art
Oscar:
- Replaced some placeholders for new art
- New button art
- Adjustments in Champion Selection Screen
Jacobo:
- Round System
- New Score System
- Map Preview (code)
- Final Scoreboard
- Game Timer
FantasyBrawl_v0.8
Description:
- Multiple in-game adjustments
- New map zones
- Champion Selection screen
- Changed some art
- UI movement with gamepads
TASK LIST:
Aitor:
- Solve problems with sliders and storm
- Adapt UI to viewports
- Champion selection "playground"
- Modified all aim paths
- Hitbox for all players
- Changes in arrows, IDCircle and shield
- Sprite ordering adjustments
- Character Super adjustments and balancing
- Screen blinking when being hit
- Adjusted UI transitions
Didac:
- UI Movement through gamepads
- Feather
Pol:
- Redone UI In-game arrows in smaller size
- Distinct map zones (all 3 tilesets + zone design)
- Champion Selection Screen Design + arrows
- Book (UI image)
Oscar:
- Main Menu
- Champion Selection screen (except "playground")
- Replaced some placeholders for new art (sliders)
Roger:
- Sliders art
- Rectangles for champ select screen
FantasyBrawl_v0.7.1
Description:
- General Visual Adjustments
TASK LIST:
Aitor:
- In-game UI adjustments (scaling)
- Modified Arrows
- Scaled In-game bars (later done by Pol)
Pol:
- Redone UI In-game bars in pixel art
- Changed IDCircle colouring
FantasyBrawl_v0.7
Description:
- Added Arrows that point towards player positions
- Changed In-game UI Art
- Added Volume and FX slider in Options Screen
- Added in-game margin (to separate screens)
- Random music play at game start
- General Adjustments
TASK LIST:
Aitor:
- In-game UI adjustments
- Added margin (code)
- Added Arrows
- Added random music at game start
Oscar:
- In-game UI adjustments
- Options Menu (sliders + apply button)
Pol:
- Margin + mid-screen texture (ART)
Roger:
- In game UI Art
FantasyBrawl_v0.6.1
Description:
- Correcting Bugs
- General Adjustments
TASK LIST / FIXED BUGS:
Aitor:
- Added Trakt's Super aim path + gamepad pulsation
- Added Simon's Super aim path and solved bug when teleporting into water
- Shield Animation appeared on other player's too
- Score showed more than the maximum 3 kills possible
- Solved Auto-Aim bug when a player died
- Aim paths for Trakt and Simon's Super
- Adjusted IDCircle
- Adjusted what is seen on each viewport
- Adjusted Storm
- Adjusted Meliadoul's Super aim path