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Adam Bliss edited this page Oct 25, 2013 · 1 revision

Implementation

++  ag
  |%
  ++  ape  |*(fel=_rule ;~(pose (cold 0 (just '0')) fel))
  ++  bay  (ape (bass 16 ;~(plug qeb:ab (star ;~(pfix dog qib:ab)))))
  ++  bip  (bass 0x1.0000 (stun [8 8] (ape qex:ab)))
  ++  dem  (ape (bass 1.000 ;~(plug ted:ab (star ;~(pfix dog tid:ab)))))
  ++  dim  (ape (bass 10 ;~(plug sed:ab (star sid:ab))))
  ++  dum  (bass 10 (plus sid:ab))
  ++  fed  ;~  pose
             (bass 0x1.0000.0000.0000.0000 (most doh hyf:ab))
             huf:ab
             hif:ab
             tiq:ab
           ==
  ++  hex  (ape (bass 0x1.0000 ;~(plug qex:ab (star ;~(pfix dog qix:ab)))))
  ++  lip  =+  tod=(ape ted:ab) 
           (bass 256 ;~(plug tod (stun [3 3] ;~(pfix dog tod))))
  ++  qut  %+  ifix  [soq soq]
           %+  boss  256
           %-  star  ;~  pose
                       ;~(pfix bas ;~(pose bas soq bix:ab))
                       ;~(pose (shim 32 38) (shim 40 91) (shim 93 126))
                     ==
  ++  sym  (cook |=(a=(list ,@) (rap 3 a)) ;~(plug vym:ab (star vyn:ab)))
  ++  tyq  (cook |=(a=(list ,@) (rap 3 a)) (plus siq:ab))
  ++  viz  (ape (bass 0x200.0000 ;~(plug pev:ab (star ;~(pfix dog piv:ab)))))
  ++  wiz  (ape (bass 0x4000.0000 ;~(plug pew:ab (star ;~(pfix dog piw:ab)))))
  --

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